public void DisableAll(bool save = true) { DisabledList.Clear(); UpdateProfileSelection(); ModSelectorService modSelector = ModSelectorService.Instance; DisabledList.AddRange(modSelector.GetModNames(ModSelectorService.ModType.SolvableModule)); DisabledList.AddRange(modSelector.GetModNames(ModSelectorService.ModType.NeedyModule)); DisabledList.AddRange(modSelector.GetModNames(ModSelectorService.ModType.Bomb)); DisabledList.AddRange(modSelector.GetModNames(ModSelectorService.ModType.GameplayRoom)); DisabledList.AddRange(modSelector.GetModNames(ModSelectorService.ModType.Widget)); DisabledList.AddRange(modSelector.GetModNames(ModSelectorService.ModType.Service)); if (save) { Save(); } }
private void GetModServices() { KMService[] modServices = FindObjectsOfType <KMService>(); foreach (KMService modService in modServices) { ModSelectorService itself = modService.GetComponent <ModSelectorService>(); if (itself != null) { //Don't add mod selector service/itself to this dictionary! continue; } Service service = new Service(modService); if (!_allServices.ContainsKey(service.ServiceName)) { _allServices.Add(service.ServiceName, service); } else { Debug.LogErrorFormat("***** A duplicate service was found under the name {0}! *****", service.ServiceName); } } }