internal static void AddSaveFlag() { if (ES2.Exists(SavePath + "?tag=Bumper_RearTightness") && ES2.Exists(SavePath + "?tag=Bumper_RearBolts", setting)) { MopSaveData save = new MopSaveData(); save.rearBumperTightness = ES2.Load <float>(SavePath + "?tag=Bumper_RearTightness", setting); save.rearBumperBolts = ES2.LoadList <string>(SavePath + "?tag=Bumper_RearBolts", setting); ModSave.Save(mopSavePath, save); } }
public override void OnSave() { ModSave.Save(SaveFile, mop.GetComponent <MopBehaviour>().GetSaveInfo()); }