private void SetConfig(String workspaceFolder, ModProjectConfig projectConfig)
        {
            ModConfig          = projectConfig;
            WorkspaceDirectory = workspaceFolder;
            // Reload cache based off the config.
            ResetLists();

            // create any possible missing characters
            CharacterProject commonProject = new CharacterProject();

            commonProject.Model = ModelType.Common;
            CharacterProject honokaProject = new CharacterProject();

            honokaProject.Model = ModelType.Honoka;
            CharacterProject marieProject = new CharacterProject();

            marieProject.Model = ModelType.MarieRose;

            for (int i = 0; i < projectConfig.CharacterMods.Count; i++)
            {
                switch (projectConfig.CharacterMods[i].Model)
                {
                case ModelType.Common:
                    commonProject = projectConfig.CharacterMods[i];
                    break;

                case ModelType.Honoka:
                    honokaProject = projectConfig.CharacterMods[i];
                    break;

                case ModelType.MarieRose:
                    marieProject = projectConfig.CharacterMods[i];
                    break;
                }
            }

            // Update UI
            this.textBoxName.Text    = projectConfig.Title;
            this.textBoxVersion.Text = projectConfig.Version;
            this.textBox1.Text       = projectConfig.CostumeCustomizerMod;

            this.textBoxWorkspace.Text    = workspaceFolder;
            this.textBoxWorkspace.Enabled = false;

            this.costumeBuilderCommon.SetConfig(commonProject);
            this.costumeBuilderHonoka.SetConfig(honokaProject);
            this.costumeBuilderMarieRose.SetConfig(marieProject);

            this.tabControl1.Enabled = true;
        }
Esempio n. 2
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        private void saveToolStripMenuItem_Click(object sender, EventArgs e)
        {
            //try
            {
                ModProjectConfig updatedConfig = UpdateConfig();
                updatedConfig.SaveConfig(Path.Combine(WorkspaceDirectory, "CostumeCustomizerModConfig.xml"));
                MessageBox.Show("Successfully saved Project Config.");
            }
            //catch (Exception ex)
            {
            //    MessageBox.Show("Failed to save config.\nException: " + ex.ToString());
#if DEBUG
            //    throw ex;
#endif
            }
        }
Esempio n. 3
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        private void exportToolStripMenuItem_Click(object sender, EventArgs e)
        {
            try
            {
                ModProjectConfig currentConfig = UpdateConfig();
                INIGenerator generator = new INIGenerator(currentConfig);
                generator.GenerateINIs(WorkspaceDirectory);
                MessageBox.Show("Successfully export INI files.", "CC Mod Pack Generator", MessageBoxButtons.OK, MessageBoxIcon.Information);
            }
            catch (Exception ex)
            {
                MessageBox.Show("Failed to export INI files.\nException: " + e.ToString(), "CC Mod Pack Generator", MessageBoxButtons.OK, MessageBoxIcon.Error);
#if DEBUG
                throw new Exception("Uncaught exception during export.", ex);
#endif
            }
        }
Esempio n. 4
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        private void openToolStripMenuItem_Click(object sender, EventArgs e)
        {
            openFileDialog1.Filter = "Costume Customizer Mod Pack Project (CostumeCustomizerModConfig.xml)|CostumeCustomizerModConfig.xml";
            openFileDialog1.DefaultExt = "CostumeCustomizerModConfig.xml";
            openFileDialog1.InitialDirectory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
            DialogResult openResult = openFileDialog1.ShowDialog();

            if (openResult == DialogResult.OK)
            {
                try
                {
                    ModProjectConfig originalConfig = ModProjectConfig.ParseConfig(openFileDialog1.FileName);
                    SetConfig(Path.GetDirectoryName(openFileDialog1.FileName), ModProjectConfig.ParseConfig(openFileDialog1.FileName));
                }
                catch (Exception ex)
                {
                    MessageBox.Show("Error loading " + openFileDialog1.FileName + Environment.NewLine + "Exception: " + ex.ToString(), "CC Mod Pack Generator", 
                        MessageBoxButtons.OK, MessageBoxIcon.Error);
                }
            }
        }
Esempio n. 5
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 public INIGenerator(ModProjectConfig config)
 {
     this.config        = config;
     FilenameToResource = new Dictionary <string, string>();
     ResourceContent    = new Dictionary <string, string>();
 }