public override void OnCustomContentLoad() { Console.WriteLine("Trying to load custom content...."); alex = ModItem.AddItem("Alex", "Knows the game", "roomba", 420, this); alex.AddItemCategories(ItemCategories.Misc); GordonFreeman = ModItem.AddItem("The Freeman's Shield", "*Insert relevant and funny description*", "WoodenShield", 420, this); GordonFreeman.AddItemCategories(ItemCategories.Shield); GordonFreeman.AddEquipmentInfo("Wooden"); GordonFreeman.EquipInfo.SetStats(ShldHP: 1337); InstaRepair = ModItem.AddItem("Critical Blindfold", "True strength reveals itself when all oods are stacked against you.", "Flybold", 420, this); InstaRepair.AddItemCategories(ItemCategories.Facegear); InstaRepair.AddFacegearInfo("Flybold"); InstaRepair.FacegearInfo.SetRenderOffsets(new Vector2(2f, -1f), new Vector2(5f, -3f), new Vector2(3f, -5f), new Vector2(2f, -1f)); InstaRepair.FacegearInfo.SetStats(CritDMG: 80, Crit: 80, EPRegen: -65, DEF: -20, ASPD: -10, CSPD: -20, EP: -20); Hattus = ModItem.AddItem("Hattus Maxxus", "Maxximus prottectus!", "Slimeus", 420, this); Hattus.AddItemCategories(ItemCategories.Hat); Hattus.AddHatInfo("Slimeus"); Hattus.HatInfo.SetStats(DEF: 420, HP: 69); Hattus.HatInfo.SetObstructions(true, true, false); Hattus.HatInfo.SetRenderOffsets(new Vector2(4f, 7f), new Vector2(5f, 5f), new Vector2(5f, 5f), new Vector2(4f, 7f)); Weapon = ModItem.AddItem("The Free Weapon 2.0", "When all you have is a bent metal rod, every problem looks like an alien crab.", "Claymore", 420, this); Weapon.AddItemCategories(ItemCategories.Weapon); Weapon.AddWeaponInfo("Claymore", (int)WeaponCategory.TwoHanded, false); Weapon.WeaponInfo.SetStats(ATK: 75, ASPD: -10, Crit: 10); Weapon.WeaponInfo.AddSpecialEffect((int)SpecialEffect._Unique_BladeOfEchoes_Cursed); WeaponOne = ModItem.AddItem("The Free Weapon", "When all you have is a bent metal rod, every problem looks like an alien crab.", "Crowbar", 420, this); WeaponOne.AddItemCategories(ItemCategories.Weapon); WeaponOne.AddWeaponInfo("IronSword", (int)WeaponCategory.OneHanded, false); WeaponOne.WeaponInfo.SetStats(ATK: 75, ASPD: -10, Crit: 10); WeaponOne.WeaponInfo.AddSpecialEffect((int)SpecialEffect._Unique_LightningGlove_StaticTouch); Console.WriteLine("Custom Content Loaded!"); }