private static void InitializeBurnableComponent(ModBurnableComponent modBurnable, ProxyObject dict, string className = "ModBurnableComponent") { modBurnable.BurningMinutes = dict[className]["BurningMinutes"]; modBurnable.BurningMinutesBeforeAllowedToAdd = dict[className]["BurningMinutesBeforeAllowedToAdd"]; modBurnable.SuccessModifier = dict[className]["SuccessModifier"]; modBurnable.TempIncrease = dict[className]["TempIncrease"]; JsonUtils.TrySetFloat(ref modBurnable.DurationOffset, dict, className, "DurationOffset"); }
private static void ConfigureBurnable(ModComponent modComponent) { ModBurnableComponent modBurnableComponent = ModUtils.GetComponent <ModBurnableComponent>(modComponent); if (modBurnableComponent == null) { return; } FuelSourceItem fuelSourceItem = ModUtils.GetOrCreateComponent <FuelSourceItem>(modComponent); fuelSourceItem.m_BurnDurationHours = modBurnableComponent.BurningMinutes / 60f; fuelSourceItem.m_FireAgeMinutesBeforeAdding = modBurnableComponent.BurningMinutesBeforeAllowedToAdd; fuelSourceItem.m_FireStartSkillModifier = modBurnableComponent.SuccessModifier; fuelSourceItem.m_HeatIncrease = modBurnableComponent.TempIncrease; fuelSourceItem.m_HeatInnerRadius = 2.5f; fuelSourceItem.m_HeatOuterRadius = 6f; }
public static void Configure(GameObject prefab) { ModBurnableComponent modBurnableComponent = ComponentUtils.GetComponent <ModBurnableComponent>(prefab); if (modBurnableComponent is null) { return; } FuelSourceItem fuelSourceItem = ComponentUtils.GetOrCreateComponent <FuelSourceItem>(modBurnableComponent); fuelSourceItem.m_BurnDurationHours = modBurnableComponent.BurningMinutes / 60f; fuelSourceItem.m_FireAgeMinutesBeforeAdding = modBurnableComponent.BurningMinutesBeforeAllowedToAdd; fuelSourceItem.m_FireStartSkillModifier = modBurnableComponent.SuccessModifier; fuelSourceItem.m_HeatIncrease = modBurnableComponent.TempIncrease; fuelSourceItem.m_HeatInnerRadius = 2.5f; fuelSourceItem.m_HeatOuterRadius = 6f; fuelSourceItem.m_FireStartDurationModifier = modBurnableComponent.DurationOffset; fuelSourceItem.m_IsWet = false; fuelSourceItem.m_IsTinder = false; fuelSourceItem.m_IsBurntInFireTracked = false; }
public static void InitializeComponents(ref GameObject prefab, ProxyObject dict) { if (ComponentUtils.GetModComponent(prefab) != null || dict is null) { return; } #region Mod Components if (JsonUtils.ContainsKey(dict, "ModBedComponent")) { ModBedComponent newComponent = ComponentUtils.GetOrCreateComponent <ModBedComponent>(prefab); InitializeBedComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModBodyHarvestComponent")) { ModBodyHarvestComponent newComponent = ComponentUtils.GetOrCreateComponent <ModBodyHarvestComponent>(prefab); InitializeBodyHarvestComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModCharcoalComponent")) { ModCharcoalComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCharcoalComponent>(prefab); InitializeCharcoalComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModClothingComponent")) { ModClothingComponent newComponent = ComponentUtils.GetOrCreateComponent <ModClothingComponent>(prefab); InitializeClothingComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModCollectibleComponent")) { ModCollectibleComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCollectibleComponent>(prefab); InitializeCollectibleComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModCookableComponent")) { ModCookableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCookableComponent>(prefab); InitializeCookableComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModCookingPotComponent")) { ModCookingPotComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCookingPotComponent>(prefab); InitializeCookingPotComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModExplosiveComponent")) { ModExplosiveComponent newComponent = ComponentUtils.GetOrCreateComponent <ModExplosiveComponent>(prefab); InitializeExplosiveComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModFirstAidComponent")) { ModFirstAidComponent newComponent = ComponentUtils.GetOrCreateComponent <ModFirstAidComponent>(prefab); InitializeFirstAidComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModFoodComponent")) { ModFoodComponent newComponent = ComponentUtils.GetOrCreateComponent <ModFoodComponent>(prefab); InitializeFoodComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModGenericComponent")) { ModGenericComponent newComponent = ComponentUtils.GetOrCreateComponent <ModGenericComponent>(prefab); InitializeGenericComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModGenericEquippableComponent")) { ModGenericEquippableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModGenericEquippableComponent>(prefab); InitializeGenericEquippableComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModLiquidComponent")) { ModLiquidComponent newComponent = ComponentUtils.GetOrCreateComponent <ModLiquidComponent>(prefab); InitializeLiquidComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModPowderComponent")) { ModPowderComponent newComponent = ComponentUtils.GetOrCreateComponent <ModPowderComponent>(prefab); InitializePowderComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModPurificationComponent")) { ModPurificationComponent newComponent = ComponentUtils.GetOrCreateComponent <ModPurificationComponent>(prefab); InitializePurificationComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModRandomItemComponent")) { ModRandomItemComponent newComponent = ComponentUtils.GetOrCreateComponent <ModRandomItemComponent>(prefab); InitializeRandomItemComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModRandomWeightedItemComponent")) { ModRandomWeightedItemComponent newComponent = ComponentUtils.GetOrCreateComponent <ModRandomWeightedItemComponent>(prefab); InitializeRandomWeightedItemComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModResearchComponent")) { ModResearchComponent newComponent = ComponentUtils.GetOrCreateComponent <ModResearchComponent>(prefab); InitializeResearchComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModRifleComponent")) { ModRifleComponent newComponent = ComponentUtils.GetOrCreateComponent <ModRifleComponent>(prefab); InitializeRifleComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModToolComponent")) { ModToolComponent newComponent = ComponentUtils.GetOrCreateComponent <ModToolComponent>(prefab); InitializeToolComponent(newComponent, dict); } #endregion #region Behaviour Components if (JsonUtils.ContainsKey(dict, "ModAccelerantComponent")) { ModAccelerantComponent newComponent = ComponentUtils.GetOrCreateComponent <ModAccelerantComponent>(prefab); InitializeAccelerantComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModBurnableComponent")) { ModBurnableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModBurnableComponent>(prefab); InitializeBurnableComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModFireStarterComponent")) { ModFireStarterComponent newComponent = ComponentUtils.GetOrCreateComponent <ModFireStarterComponent>(prefab); InitializeFireStarterComponent(newComponent, dict); } else if (JsonUtils.ContainsKey(dict, "ModTinderComponent")) { ModTinderComponent newComponent = ComponentUtils.GetOrCreateComponent <ModTinderComponent>(prefab); InitializeTinderComponent(newComponent, dict); } if (JsonUtils.ContainsKey(dict, "ModCarryingCapacityComponent")) { ModCarryingCapacityComponent newComponent = ComponentUtils.GetOrCreateComponent <ModCarryingCapacityComponent>(prefab); InitializeCarryingCapacityComponent(newComponent, dict); } if (JsonUtils.ContainsKey(dict, "ModEvolveComponent")) { ModEvolveComponent newComponent = ComponentUtils.GetOrCreateComponent <ModEvolveComponent>(prefab); InitializeEvolveComponent(newComponent, dict); } if (JsonUtils.ContainsKey(dict, "ModHarvestableComponent")) { ModHarvestableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModHarvestableComponent>(prefab); InitializeHarvestableComponent(newComponent, dict); } if (JsonUtils.ContainsKey(dict, "ModMillableComponent")) { ModMillableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModMillableComponent>(prefab); InitializeMillableComponent(newComponent, dict); } if (JsonUtils.ContainsKey(dict, "ModRepairableComponent")) { ModRepairableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModRepairableComponent>(prefab); InitializeRepairableComponent(newComponent, dict); } if (JsonUtils.ContainsKey(dict, "ModScentComponent")) { ModScentComponent newComponent = ComponentUtils.GetOrCreateComponent <ModScentComponent>(prefab); InitializeScentComponent(newComponent, dict); } if (JsonUtils.ContainsKey(dict, "ModSharpenableComponent")) { ModSharpenableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModSharpenableComponent>(prefab); InitializeSharpenableComponent(newComponent, dict); } if (JsonUtils.ContainsKey(dict, "ModStackableComponent")) { ModStackableComponent newComponent = ComponentUtils.GetOrCreateComponent <ModStackableComponent>(prefab); InitializeStackableComponent(newComponent, dict); } #endregion #region Modifications if (JsonUtils.ContainsKey(dict, "ChangeLayer")) { ChangeLayer newComponent = ComponentUtils.GetOrCreateComponent <ChangeLayer>(prefab); InitializeChangeLayer(newComponent, dict); } #endregion }