Esempio n. 1
0
        public void TestSuccessfulWait()
        {
            MockQuestion.Setup(x => x.RequestAs(It.IsAny <IActor>())).Returns(1);
            MockCondition.Setup(x => x.Evaluate(It.IsAny <int>())).Returns(true);

            Actor.AskingFor(ValueAfterWaiting.Until(MockQuestion.Object, MockCondition.Object).ForUpTo(0))
            .Should().Be(1, because: "waiting should return the Question's final answer");
        }
Esempio n. 2
0
        public void TestFailedWait()
        {
            MockQuestion.Setup(x => x.RequestAs(It.IsAny <IActor>())).Returns(1);
            MockCondition.Setup(x => x.Evaluate(It.IsAny <int>())).Returns(false);

            Actor.Invoking(actor => actor.AskingFor(ValueAfterWaiting.Until(MockQuestion.Object, MockCondition.Object).ForUpTo(0)))
            .Should().Throw <WaitingException <int> >(because: "the Question should not satisfy the condition");
        }
Esempio n. 3
0
        public void TestSuccessfulWait()
        {
            MockQuestion.Setup(x => x.RequestAs(It.IsAny <IActor>())).Returns(1);
            MockCondition.Setup(x => x.Evaluate(It.IsAny <int>())).Returns(true);

            Actor.Invoking(actor => actor.AttemptsTo(Wait.Until(MockQuestion.Object, MockCondition.Object).ForUpTo(0)))
            .Should().NotThrow(because: "the question should satisfy the condition");
        }
Esempio n. 4
0
        public void TestSuccessfulWait()
        {
            MockQuestion.Setup(x => x.RequestAs(It.IsAny <IActor>())).Returns(1);
            MockCondition.Setup(x => x.Evaluate(It.IsAny <int>())).Returns(true);

            Actor.WaitsUntil(MockQuestion.Object, MockCondition.Object, timeout: 0)
            .Should().Be(1, because: "waiting should return the question's final answer");
        }
Esempio n. 5
0
        public void TestSuccessfulWaitAfterChange()
        {
            const int limit       = 5;
            int       incrementer = 0;

            MockQuestion.Setup(x => x.RequestAs(It.IsAny <IActor>())).Returns(() => ++ incrementer);
            MockCondition.Setup(x => x.Evaluate(It.Is <int>(v => v < limit))).Returns(false);
            MockCondition.Setup(x => x.Evaluate(It.Is <int>(v => v >= limit))).Returns(true);

            Actor.AskingFor(ValueAfterWaiting.Until(MockQuestion.Object, MockCondition.Object).ForUpTo(1))
            .Should().Be(limit, because: "waiting should return the Question's final answer");

            incrementer.Should().Be(limit, because: $"the Question should be called {limit} times");
        }
Esempio n. 6
0
        public void TestSuccessfulWaitAfterChange()
        {
            const int limit       = 5;
            int       incrementer = 0;

            MockQuestion.Setup(x => x.RequestAs(It.IsAny <IActor>())).Returns(() => ++ incrementer);
            MockCondition.Setup(x => x.Evaluate(It.Is <int>(v => v < limit))).Returns(false);
            MockCondition.Setup(x => x.Evaluate(It.Is <int>(v => v >= limit))).Returns(true);

            Actor.Invoking(actor => actor.AttemptsTo(Wait.Until(MockQuestion.Object, MockCondition.Object).ForUpTo(1)))
            .Should().NotThrow(because: "the question should satisfy the condition");

            incrementer.Should().Be(limit, because: $"the question should be called {limit} times");
        }
Esempio n. 7
0
        public void WhenCreatingQuestion_ThenQuestionTextIsSet()
        {
            var question = new MockQuestion("ASurveyQuestion");

            Assert.AreEqual("ASurveyQuestion", question.QuestionText);
        }