Esempio n. 1
0
        public void AfterTest()
        {
            _zone             = null;
            _otherInteraction = null;
            _interaction      = null;

            _otherInteractable = null;
            _interactable      = null;
        }
Esempio n. 2
0
        public void BeforeTest()
        {
            _interactable      = new GameObject().AddComponent <MockInteractableComponent>();
            _otherInteractable = new GameObject().AddComponent <MockInteractableComponent>();

            _interaction      = new GameObject().AddComponent <MockInteractionComponent>();
            _otherInteraction = new GameObject().AddComponent <MockInteractionComponent>();

            _zone = new GameObject().AddComponent <TestInteractionZone>();
            _zone.AttachedInteractable = _interactable.gameObject;
        }
 public void AfterTest()
 {
     _interaction = null;
 }
 public void BeforeTest()
 {
     _interaction = new GameObject().AddComponent <MockInteractionComponent>();
 }