Esempio n. 1
0
 /// <summary>
 /// Clears all higher and lower object pools.
 /// Field will be ready for disposal and can not be used after this is called.
 /// </summary>
 public void Dispose()
 {
     Users.Dispose();
     Npcs.Dispose();
     Footholds.Dispose();
     Portals.Dispose();
     Mobs.Dispose();
     Reactors.Dispose();
     Drops.Dispose();
     AffectedAreas.Dispose();
     MiniRooms.Dispose();
     Kites.Dispose();
     TownPortals.Dispose();
     OpenGates1.Dispose();
     OpenGates2.Dispose();
     CurrentWeather.Dispose();
 }