private void OnClick_ownShop(GameObject obj)
        {
            this.handlingRItem = null;
            EBattleShopType nearestShopType = BattleEquipTools_op.GetNearestShopType();

            MobaMessageManagerTools.BattleShop_openBattleShop(nearestShopType, EBattleShopOpenType.eFromButton);
        }
        private bool GetBattleShopPoint()
        {
            Ray ray  = Camera.main.ScreenPointToRay(this.touchPoint);
            int mask = LayerMask.GetMask(new string[]
            {
                "Shop"
            });
            RaycastHit raycastHit;
            bool       flag = Physics.Raycast(ray, out raycastHit, 200f, mask);

            if (flag)
            {
                BattleEquipmentShopModel component = raycastHit.transform.GetComponent <BattleEquipmentShopModel>();
                if (!(component != null))
                {
                    return(false);
                }
                MobaMessageManagerTools.BattleShop_openBattleShop((EBattleShopType)component.ShopModelType, EBattleShopOpenType.eFromModel);
            }
            return(flag);
        }