Esempio n. 1
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 private void OnDestroy()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)20007, new MobaMessageFunc(this.ClearPromptList));
     UIMessageBox.m_CoroutineManager.StopAllCoroutine();
     base.CancelInvoke();
     UIMessageBox.m_Instance = null;
 }
Esempio n. 2
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 private void UnRegister()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)21066, new MobaMessageFunc(this.OnMsg_chatviewInitRoom));
     MobaMessageManager.UnRegistMessage((ClientMsg)21068, new MobaMessageFunc(this.OnMsg_chatviewChangeRoom));
     MobaMessageManager.UnRegistMessage((ClientMsg)21069, new MobaMessageFunc(this.OnMsg_chatviewSendMessage));
     MobaMessageManager.UnRegistMessage((ClientMsg)23062, new MobaMessageFunc(this.OnMsg_ReceiveRoomChatMessage));
 }
Esempio n. 3
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 public override void UnRegisterMsgHandler()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)23066, new MobaMessageFunc(this.OnGetMsg_GameCode));
     MobaMessageManager.UnRegistMessage((ClientMsg)25030, new MobaMessageFunc(this.OnGetMsg_StartGame));
     MobaMessageManager.UnRegistMessage(LobbyCode.L2C_BattleNotification, new MobaMessageFunc(this.OnGetMsg));
     MobaMessageManager.UnRegistMessage(MobaUserDataCode.UD_GameNotification, new MobaMessageFunc(this.OnGetMsg));
 }
 private void BattleEnd(MobaMessage msg)
 {
     this.LmGrassInfo.Clear();
     this.BlGrassInfo.Clear();
     MobaMessageManager.UnRegistMessage((ClientMsg)25039, new MobaMessageFunc(this.BattleEnd));
     Units.OnUnitsDead += new Action <Units, Units>(this.OnUnitsDead);
 }
 private void OnDestroy()
 {
     this.cMgr.StopAllCoroutine();
     this.Fx_shuzi        = null;
     this.Fx_playerlvuptx = null;
     MobaMessageManager.UnRegistMessage((ClientMsg)23030, new MobaMessageFunc(this.onMsg_show));
 }
 protected override void UnregistHandler()
 {
     base.UnregistHandler();
     MobaMessageManager.UnRegistMessage(ClientV2C.LoginViewNew_Register, new MobaMessageFunc(this.On_Register));
     MobaMessageManager.UnRegistMessage(ClientV2C.LoginViewNew_Login, new MobaMessageFunc(this.On_login));
     MobaMessageManager.UnRegistMessage(ClientV2C.LoginViewNew_GuestUpgrade, new MobaMessageFunc(this.On_guestLogin));
 }
 public override void CancelUpdateHandler()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)25012, new MobaMessageFunc(this.OnTimeOut));
     MobaMessageManager.UnRegistMessage((ClientMsg)21087, new MobaMessageFunc(this.OnOpenView));
     MobaMessageManager.UnRegistMessage((ClientMsg)25062, new MobaMessageFunc(this.OnPeerConnected));
     MobaMessageManager.UnRegistMessage((ClientMsg)25061, new MobaMessageFunc(this.OnPeerDisconnected));
 }
Esempio n. 8
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 public override void CancelUpdateHandler()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)21025, new MobaMessageFunc(this.onMsg_ClickContinue));
     MobaMessageManager.UnRegistMessage((ClientMsg)21032, new MobaMessageFunc(this.onMsg_ForceContinue));
     MobaMessageManager.UnRegistMessage((ClientMsg)21026, new MobaMessageFunc(this.onMsg_ClickBackToLobby));
     MobaMessageManager.UnRegistMessage((ClientMsg)21027, new MobaMessageFunc(this.onMsg_ClickTryAgain));
 }
Esempio n. 9
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 public override void Uninit()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)25038, new MobaMessageFunc(this.OnSpawnFinished));
     TriggerManager.DestroyTrigger(this._trigger);
     this._trigger = null;
     this._changePlayerCallBacks.Clear();
 }
 private void OnMsg_LoadView_complete(MobaMessage msg)
 {
     MobaMessageManager.UnRegistMessage(ClientV2C.LoadView2_subComplete, new MobaMessageFunc(this.OnMsg_LoadView_complete));
     CtrlManager.CloseWindow(WindowID.LoadView2);
     PlayerMng.Instance.Enable(false);
     base.SetGoOn();
 }
Esempio n. 11
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 public virtual void RemoveModelListner(MobaMessageFunc msgFunc)
 {
     if (msgFunc != null)
     {
         MobaMessageManager.UnRegistMessage((ClientMsg)this.modelType, msgFunc);
     }
 }
Esempio n. 12
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 public override void Uninit()
 {
     MobaMessageManager.UnRegistMessage(PvpCode.C2P_VoteSurrender, new MobaMessageFunc(this.P2C_VoteSurrender));
     MobaMessageManager.UnRegistMessage(PvpCode.C2P_StartSurrender, new MobaMessageFunc(this.P2C_StartSurrender));
     MobaMessageManager.UnRegistMessage(PvpCode.P2C_SurrenderTakeEffect, new MobaMessageFunc(this.P2C_SurrenderTakeEffect));
     MobaMessageManager.UnRegistMessage((ClientMsg)25040, new MobaMessageFunc(this.OnBattleStart));
 }
Esempio n. 13
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 public override void HandleBeforeCloseModule()
 {
     this.listener  = null;
     this.mTimeTask = null;
     this.cMgr.StopAllCoroutine();
     MobaMessageManager.UnRegistMessage((ClientMsg)25038, new MobaMessageFunc(this.DoWhenSpawnFinished));
     MobaMessageManager.UnRegistMessage((ClientMsg)25035, new MobaMessageFunc(this.DoUnitDead));
 }
 private void OnDestroy()
 {
     this.ClearResources();
     this.cMgr.StopAllCoroutine();
     this.Fx_jiesuan      = null;
     this.Fx_bottlelvuptx = null;
     MobaMessageManager.UnRegistMessage((ClientMsg)23032, new MobaMessageFunc(this.onMsg_showNormal));
 }
    private void OnMsg_LoadView_complete(MobaMessage msg)
    {
        MobaMessageManager.UnRegistMessage((ClientMsg)21009, new MobaMessageFunc(this.OnMsg_LoadView_complete));
        CtrlManager.CloseWindow(WindowID.LoadView);
        Singleton <SkillView> .Instance.SetGameObjectActive(true);

        base.SetGoOn();
    }
Esempio n. 16
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 public override void HandleBeforeCloseModule()
 {
     if (this.cMgr != null)
     {
         this.cMgr.StopAllCoroutine();
     }
     MobaMessageManager.UnRegistMessage((ClientMsg)25036, new MobaMessageFunc(this.OnPlayerAttached));
     MobaMessageManager.UnRegistMessage((ClientMsg)25035, new MobaMessageFunc(this.OnUnitDeathTime));
 }
Esempio n. 17
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 public override void CancelUpdateHandler()
 {
     MVC_MessageManager.RemoveListener_view(MobaGameCode.MagicBottleItem, new MobaMessageFunc(this.OnGetMsg_ModfiyNickName));
     MVC_MessageManager.RemoveListener_view(MobaGameCode.ModfiyAvatar, new MobaMessageFunc(this.OnGetMsg_ModfiyAvatar));
     MobaMessageManager.UnRegistMessage((ClientMsg)20005, new MobaMessageFunc(this.OnGetMsg_Connected_game));
     MobaMessageManager.UnRegistMessage((ClientMsg)20006, new MobaMessageFunc(this.OnGetMsg_Disconnected_game));
     this.callBack.Clear();
     this.Name = string.Empty;
 }
 private void OnConnectPvp(MobaMessage msg)
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)20007, new MobaMessageFunc(this.OnConnectPvp));
     SendMsgManager.Instance.SendPvpLoginMsgBase <C2PLoginAsViewer>(PvpCode.C2P_LoginAsViewer, new C2PLoginAsViewer
     {
         newUid = int.Parse(ModelManager.Instance.Get_userData_X().UserId),
         roomId = this._roomId
     }, this._roomId);
 }
Esempio n. 19
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 private void Unregister()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)23052, new MobaMessageFunc(this.OnUseExp));
     MobaMessageManager.UnRegistMessage((ClientMsg)23053, new MobaMessageFunc(this.OnOpenView));
     MobaMessageManager.UnRegistMessage((ClientMsg)21040, new MobaMessageFunc(this.ActionAddExpBallSuccess));
     MobaMessageManager.UnRegistMessage((ClientMsg)25012, new MobaMessageFunc(this.OnTimeOut));
     MobaMessageManager.UnRegistMessage((ClientMsg)25062, new MobaMessageFunc(this.OnPeerConnected));
     MobaMessageManager.UnRegistMessage((ClientMsg)25061, new MobaMessageFunc(this.OnPeerDisconnected));
 }
 private void OnDestroy()
 {
     if (this.cMgr != null)
     {
         this.cMgr.StopAllCoroutine();
         this.cMgr = null;
     }
     MobaMessageManager.UnRegistMessage((ClientMsg)23062, new MobaMessageFunc(this.OnMsg_ReceiveRoomChatMessage));
 }
 private void Unregister()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)23051, new MobaMessageFunc(this.OnDraw));
     MobaMessageManager.UnRegistMessage((ClientMsg)23053, new MobaMessageFunc(this.OnOpenView));
     MobaMessageManager.UnRegistMessage((ClientMsg)21036, new MobaMessageFunc(this.ActionLevelUp));
     MobaMessageManager.UnRegistMessage((ClientMsg)25012, new MobaMessageFunc(this.OnTimeOut));
     MobaMessageManager.UnRegistMessage((ClientMsg)25062, new MobaMessageFunc(this.OnPeerConnected));
     MobaMessageManager.UnRegistMessage((ClientMsg)25061, new MobaMessageFunc(this.OnPeerDisconnected));
 }
 private void OnDestroy()
 {
     this.cMgr.StopAllCoroutine();
     for (int i = 0; i < this.loadedTextures.Count; i++)
     {
         HomeGCManager.Instance.ClearUiTextureResImmediate(this.loadedTextures[i]);
     }
     MobaMessageManager.UnRegistMessage((ClientMsg)23037, new MobaMessageFunc(this.onMsg_showAchievement));
 }
Esempio n. 23
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 private void UnRegister()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)21037, new MobaMessageFunc(this.ActionOpenLegend));
     MobaMessageManager.UnRegistMessage((ClientMsg)21038, new MobaMessageFunc(this.ActionOpenCollect));
     MobaMessageManager.UnRegistMessage((ClientMsg)21035, new MobaMessageFunc(this.ActionAddExpBall));
     MobaMessageManager.UnRegistMessage((ClientMsg)21034, new MobaMessageFunc(this.ActionUseExp));
     MobaMessageManager.UnRegistMessage((ClientMsg)21033, new MobaMessageFunc(this.ActionOpenView));
     MobaMessageManager.UnRegistMessage((ClientMsg)23054, new MobaMessageFunc(this.OnOpenView));
     MobaMessageManager.UnRegistMessage((ClientMsg)25012, new MobaMessageFunc(this.OnTimeOut));
 }
Esempio n. 24
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 public void Exit()
 {
     MobaMessageManager.ExecuteMsg(ClientC2C.PvpStateExit, this.StateCode, 0f);
     this.OnExit();
     this.UnregistCallbacks();
     GateReconnection.OnConnectedEvent -= new Action(this.GateServer_OnConnected);
     MobaMessageManager.UnRegistMessage((ClientMsg)20001, new MobaMessageFunc(this.OnConnect));
     MobaMessageManager.UnRegistMessage((ClientMsg)20002, new MobaMessageFunc(this.OnDisconnect));
     this.RegMsgs(new PvpStateBase.MsgRegFn(MobaMessageManager.UnRegistMessage), new PvpStateBase.MsgRegFnLobby(MobaMessageManager.UnRegistMessage));
 }
 private void Unregister()
 {
     MobaMessageManager.UnRegistMessage((ClientMsg)21041, new MobaMessageFunc(this.ActionOnceAddExp));
     MobaMessageManager.UnRegistMessage((ClientMsg)21042, new MobaMessageFunc(this.ActionLongAddExp));
     MobaMessageManager.UnRegistMessage((ClientMsg)21043, new MobaMessageFunc(this.ActionOnDraw));
     MobaMessageManager.UnRegistMessage((ClientMsg)21044, new MobaMessageFunc(this.ActionOnLevelUp));
     MobaMessageManager.UnRegistMessage((ClientMsg)23053, new MobaMessageFunc(this.OnOpenView));
     MobaMessageManager.UnRegistMessage((ClientMsg)25062, new MobaMessageFunc(this.OnPeerConnected));
     MobaMessageManager.UnRegistMessage((ClientMsg)25061, new MobaMessageFunc(this.OnPeerDisconnected));
 }
 private void OnMsg_SceneManagerLoadComplete(MobaMessage msg)
 {
     Debug.Log("*********ClientC2C.SceneManagerLoadComplete");
     MobaMessageManager.UnRegistMessage(ClientC2C.SceneManagerLoadComplete, new MobaMessageFunc(this.OnMsg_SceneManagerLoadComplete));
     this.allPlayerReady = true;
     if (this.selfReady && this.allPlayerReady && this.loadingFinish)
     {
         base.SetGoOn();
     }
 }
 private void OnMsg_SceneManagerReady(MobaMessage msg)
 {
     MobaMessageManager.UnRegistMessage(ClientC2C.SceneManagerReady, new MobaMessageFunc(this.OnMsg_SceneManagerReady));
     this.selfReady = true;
     Debug.Log("*********ClientC2C.SceneManagerReady");
     this.SendTargetProgress(100);
     if (this.selfReady && this.allPlayerReady && this.loadingFinish)
     {
         base.SetGoOn();
     }
 }
 private void UnRegisterTrigger()
 {
     for (int i = 0; i < this.listTrigger2.Count; i++)
     {
         TriggerManager2.Instance.RemoveListner(this.listTrigger2[i]);
     }
     MobaMessageManager.UnRegistMessage((ClientMsg)26021, new MobaMessageFunc(this.OnControllerClose));
     MobaMessageManager.UnRegistMessage((ClientMsg)26022, new MobaMessageFunc(this.OnControllerOpen));
     MobaMessageManager.UnRegistMessage((ClientMsg)26024, new MobaMessageFunc(this.OnControllerOpen));
     MobaMessageManager.UnRegistMessage((ClientMsg)26023, new MobaMessageFunc(this.OnControllerClose));
 }
Esempio n. 29
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    public void ConfirmReport(MobaMessage msg)
    {
        bool flag = (bool)msg.Param;

        if (flag)
        {
            this.P_Report.collider.enabled = false;
            this.P_Report.GetComponent <UIButton>().state = UIButtonColor.State.Disabled;
        }
        MobaMessageManager.UnRegistMessage((ClientMsg)21031, new MobaMessageFunc(this.ConfirmReport));
    }
    private void OnMsg_PVPLoadView_complete(MobaMessage msg)
    {
        Debug.Log("*********ClientC2C.PVPLoadView_complete");
        MobaMessageManager.UnRegistMessage(ClientV2C.PVPLoadView_complete, new MobaMessageFunc(this.OnMsg_PVPLoadView_complete));
        Singleton <SkillView> .Instance.SetGameObjectActive(true);

        this.loadingFinish = true;
        if (this.selfReady && this.allPlayerReady && this.loadingFinish)
        {
            base.SetGoOn();
        }
    }