public static void ShutdownMixedRealityToolkit() { MixedRealityToolkit.SetInstanceInactive(MixedRealityToolkit.Instance); if (Application.isPlaying) { MixedRealityPlayspace.Destroy(); } BaseEventSystem.enableDanglingHandlerDiagnostics = false; }
public static void ShutdownMixedRealityToolkit() { MixedRealityToolkit.SetInstanceInactive(MixedRealityToolkit.Instance); if (Application.isPlaying) { MixedRealityPlayspace.Destroy(); } BaseEventSystem.enableDanglingHandlerDiagnostics = false; }