public static void ClassInitialize(TestContext context) { TestWrapper(async(MixerConnection connection) => { ChannelModel channel = await ChannelsServiceUnitTests.GetChannel(connection); gameListing = await MixPlayServiceUnitTests.CreateTestGame(connection, channel); client = await MixPlayClient.CreateFromChannel(connection, channel, gameListing); Assert.IsTrue(await client.Connect()); Assert.IsTrue(await client.Ready()); }); }
private async Task <MixPlayConnectedSceneModel> GetScene(MixPlayClient client) { this.ClearPackets(); MixPlayConnectedSceneGroupCollectionModel scenes = await client.GetScenes(); Assert.IsNotNull(scenes); Assert.IsNotNull(scenes.scenes); Assert.IsTrue(scenes.scenes.Count >= 2); MixPlayConnectedSceneModel testScene = scenes.scenes.FirstOrDefault(s => s.sceneID.Equals(SceneID)); Assert.IsNotNull(testScene); return(testScene); }
private async Task DeleteScene(MixPlayClient client, MixPlayConnectedSceneModel scene) { this.ClearPackets(); MixPlayConnectedSceneGroupCollectionModel scenes = await client.GetScenes(); Assert.IsNotNull(scenes); Assert.IsNotNull(scenes.scenes); Assert.IsTrue(scenes.scenes.Count >= 2); MixPlayConnectedSceneModel backupScene = scenes.scenes.FirstOrDefault(s => s.sceneID.Equals("default")); bool result = await client.DeleteSceneWithResponse(scene, backupScene); Assert.IsTrue(result); }
private async Task <MixPlayConnectedSceneModel> CreateScene(MixPlayClient client) { this.ClearPackets(); MixPlayConnectedSceneCollectionModel scenes = await client.CreateScenesWithResponse(new List <MixPlayConnectedSceneModel>() { new MixPlayConnectedSceneModel() { sceneID = SceneID } }); Assert.IsNotNull(scenes); Assert.IsNotNull(scenes.scenes); Assert.IsTrue(scenes.scenes.Count >= 1); MixPlayConnectedSceneModel testScene = scenes.scenes.FirstOrDefault(s => s.sceneID.Equals(SceneID)); Assert.IsNotNull(testScene); return(await this.GetScene(client)); }
public static void Main(string[] args) { List <OAuthClientScopeEnum> scopes = new List <OAuthClientScopeEnum>() { OAuthClientScopeEnum.channel__details__self, OAuthClientScopeEnum.channel__update__self, OAuthClientScopeEnum.interactive__manage__self, OAuthClientScopeEnum.interactive__robot__self, OAuthClientScopeEnum.user__details__self, OAuthClientScopeEnum.user__log__self, OAuthClientScopeEnum.user__notification__self, OAuthClientScopeEnum.user__update__self, }; System.Console.WriteLine("Connecting to Mixer..."); MixerConnection connection = MixerConnection.ConnectViaLocalhostOAuthBrowser(ConfigurationManager.AppSettings["ClientID"], scopes).Result; if (connection != null) { System.Console.WriteLine("Mixer connection successful!"); UserModel user = connection.Users.GetCurrentUser().Result; ExpandedChannelModel channel = connection.Channels.GetChannel(user.username).Result; System.Console.WriteLine(string.Format("Logged in as: {0}", user.username)); List <MixPlayGameListingModel> games = new List <MixPlayGameListingModel>(connection.MixPlay.GetOwnedMixPlayGames(channel).Result); MixPlayGameListingModel game = games.FirstOrDefault(); if (game != null) { System.Console.WriteLine(); System.Console.WriteLine(string.Format("Connecting to channel MixPlay using game {0}...", game.name)); Program.mixPlayClient = MixPlayClient.CreateFromChannel(connection, channel, game).Result; if (Program.mixPlayClient.Connect().Result&& Program.mixPlayClient.Ready().Result) { MixPlayConnectedSceneGroupCollectionModel scenes = Program.mixPlayClient.GetScenes().Result; if (scenes != null) { Program.scenes.AddRange(scenes.scenes); foreach (MixPlayConnectedSceneModel scene in Program.scenes) { foreach (MixPlayConnectedButtonControlModel button in scene.buttons) { Program.buttons.Add(button); } foreach (MixPlayConnectedJoystickControlModel joystick in scene.joysticks) { Program.joysticks.Add(joystick); } foreach (MixPlayConnectedLabelControlModel label in scene.labels) { Program.labels.Add(label); } foreach (MixPlayConnectedTextBoxControlModel textBox in scene.textBoxes) { Program.textBoxes.Add(textBox); } foreach (MixPlayControlModel control in scene.allControls) { control.disabled = false; } Program.mixPlayClient.UpdateControls(scene, scene.allControls).Wait(); } Program.mixPlayClient.OnDisconnectOccurred += MixPlayClient_OnDisconnectOccurred; Program.mixPlayClient.OnParticipantJoin += MixPlayClient_OnParticipantJoin; Program.mixPlayClient.OnParticipantLeave += MixPlayClient_OnParticipantLeave; Program.mixPlayClient.OnGiveInput += MixPlayClient_OnGiveInput; while (true) { } } } } } }