Esempio n. 1
0
        private static void GenerateFOB(
            UnitMaker unitMaker, ZoneMaker zoneMaker, MissionTemplateFlightGroupRecord flightGroup, Dictionary <string, UnitMakerGroupInfo> carrierDictionary,
            DCSMission mission, MissionTemplateRecord template, Coordinates landbaseCoordinates, Coordinates objectivesCenter)
        {
            DBEntryTheater theaterDB = Database.Instance.GetEntry <DBEntryTheater>(template.ContextTheater);

            if (theaterDB == null)
            {
                return;                    // Theater doesn't exist. Should never happen.
            }
            Coordinates?spawnPoint =
                unitMaker.SpawnPointSelector.GetRandomSpawnPoint(
                    new SpawnPointType[] { SpawnPointType.LandLarge },
                    landbaseCoordinates,
                    new MinMaxD(5, template.FlightPlanObjectiveDistance),
                    objectivesCenter,
                    new MinMaxD(10, template.FlightPlanObjectiveDistance / 2), template.ContextPlayerCoalition);

            if (!spawnPoint.HasValue)
            {
                BriefingRoom.PrintToLog($"No spawn point found for FOB air defense unit groups", LogMessageErrorLevel.Warning);
                return;
            }

            DBEntryUnit unitDB = Database.Instance.GetEntry <DBEntryUnit>(flightGroup.Carrier);

            if (unitDB == null)
            {
                return;                 // Unit doesn't exist or is not a carrier
            }
            double radioFrequency = 127.5 + carrierDictionary.Count;
            var    FOBNames       = new List <string> {
                "FOB_London",
                "FOB_Dallas",
                "FOB_Paris",
                "FOB_Moscow",
                "FOB_Berlin"
            };

            UnitMakerGroupInfo?groupInfo =
                unitMaker.AddUnitGroup(
                    unitDB.Families[0], 1, Side.Ally,
                    "GroupStatic", "UnitStaticFOB",
                    spawnPoint.Value, 0,
                    "FOBCallSignIndex".ToKeyValuePair(FOBNames.IndexOf(flightGroup.Carrier) + 1),
                    "RadioBand".ToKeyValuePair((int)RadioModulation.AM),
                    "RadioFrequency".ToKeyValuePair(GeneratorTools.GetRadioFrenquency(radioFrequency)));

            if (!groupInfo.HasValue || (groupInfo.Value.UnitsID.Length == 0))
            {
                return;                                                               // Couldn't generate group
            }
            zoneMaker.AddCTLDPickupZone(spawnPoint.Value, true);
            mission.Briefing.AddItem(
                DCSMissionBriefingItemType.Airbase,
                $"{unitDB.UIDisplayName}\t-\t{GeneratorTools.FormatRadioFrequency(radioFrequency)}\t\t");
            carrierDictionary.Add(flightGroup.Carrier, groupInfo.Value); // This bit limits FOBS to one per game think about how we can fix this
        }
Esempio n. 2
0
        internal static void GeneratePlayerFlightGroup(
            UnitMaker unitMaker,
            DCSMission mission,
            MissionTemplateRecord template,
            MissionTemplateFlightGroupRecord flightGroup,
            DBEntryAirbase playerAirbase,
            List <Waypoint> waypoints,
            Dictionary <string, UnitMakerGroupInfo> carrierDictionary,
            Coordinates averageInitialLocation,
            Coordinates objectivesCenter)
        {
            DBEntryAirbase  airbase             = playerAirbase;
            List <Waypoint> flightWaypoints     = new List <Waypoint>(waypoints);
            Coordinates     groupStartingCoords = playerAirbase.Coordinates;

            var package = template.AircraftPackages.FirstOrDefault(x => x.FlightGroupIndexes.Contains(template.PlayerFlightGroups.IndexOf(flightGroup)));

            if (package is not null)
            {
                var missionPackage = mission.MissionPackages.First(x => x.RecordIndex == template.AircraftPackages.IndexOf(package));
                flightWaypoints     = missionPackage.Waypoints;
                airbase             = missionPackage.Airbase;
                groupStartingCoords = missionPackage.Airbase.Coordinates;
            }
            DBEntryUnit unitDB = Database.Instance.GetEntry <DBEntryUnit>(flightGroup.Aircraft);

            // Not an unit, or not a player-controllable unit, abort.
            if ((unitDB == null) || !unitDB.AircraftData.PlayerControllable)
            {
                throw new BriefingRoomException($"Player flight group unit {flightGroup.Aircraft} does not exist or is not player-controllable.");
            }
            if (unitDB.AircraftData.MinimumRunwayLengthFt > 0 && airbase.RunwayLengthFt < unitDB.AircraftData.MinimumRunwayLengthFt)
            {
                BriefingRoom.PrintToLog($"Runway at {airbase.Name}({airbase.RunwayLengthFt}ft) is shorter than {unitDB.UIDisplayName}({unitDB.AircraftData.MinimumRunwayLengthFt}ft) required runway length.", LogMessageErrorLevel.Warning);
            }

            List <int>         parkingSpotIDsList         = new List <int>();
            List <Coordinates> parkingSpotCoordinatesList = new List <Coordinates>();
            var    groupLuaFile  = "GroupAircraftPlayer";
            var    carrierUnitID = 0;
            string carrierName   = null;
            var    side          = flightGroup.Hostile ? Side.Enemy : Side.Ally;
            var    country       = flightGroup.Country;
            var    payload       = flightGroup.Payload;
            var    extraSettings = new Dictionary <string, object>();
            UnitMakerGroupFlags unitMakerGroupFlags = flightGroup.AIWingmen ? UnitMakerGroupFlags.FirstUnitIsClient : 0;
            DCSSkillLevel       skillLevel          = flightGroup.AIWingmen ? Toolbox.RandomFrom(DCSSkillLevel.High, DCSSkillLevel.Excellent) : DCSSkillLevel.Client;

            if (!string.IsNullOrEmpty(flightGroup.Carrier) && carrierDictionary.ContainsKey(flightGroup.Carrier) && !flightGroup.Hostile) // Carrier take off
            {
                var carrier = carrierDictionary[flightGroup.Carrier];
                if (carrier.UnitDB.Families.Contains(UnitFamily.ShipCarrierSTOVL) && flightGroup.Carrier != "LHA_Tarawa")
                {
                    extraSettings.AddIfKeyUnused("Speed", 0);
                    unitMakerGroupFlags = 0;
                    skillLevel          = DCSSkillLevel.Client;
                    if (flightGroup.Aircraft == "AV8BNA")
                    {
                        payload = "EMPTY";
                    }
                }
                groupLuaFile  = "GroupAircraftPlayerCarrier";
                carrierUnitID = carrier.UnitsID[0];
                carrierName   = carrier.UnitDB.UIDisplayName;

                for (int i = 0; i < flightGroup.Count; i++)
                {
                    parkingSpotIDsList.Add(i + 1);
                    parkingSpotCoordinatesList.Add(carrier.Coordinates);
                }
                groupStartingCoords = carrier.Coordinates;
            }
            else if (flightGroup.Hostile)
            {
                var coalition = GeneratorTools.GetSpawnPointCoalition(template, side, true);
                var(hostileAirbase, hostileParkingSpotIDsList, hostileParkingSpotCoordinatesList) = unitMaker.SpawnPointSelector.GetAirbaseAndParking(template, objectivesCenter, flightGroup.Count, coalition.Value, unitDB.Families.First());
                parkingSpotIDsList         = hostileParkingSpotIDsList;
                parkingSpotCoordinatesList = hostileParkingSpotCoordinatesList;
                groupStartingCoords        = hostileParkingSpotCoordinatesList.First();
                airbase = hostileAirbase;

                if (country == Country.CJTFBlue || country == Country.CJTFRed)
                {
                    country = coalition == Coalition.Blue ? Country.CJTFBlue : Country.CJTFRed;
                }
            }
            else // Land airbase take off
            {
                var parkingSpots = unitMaker.SpawnPointSelector.GetFreeParkingSpots(airbase.DCSID, flightGroup.Count, unitDB.Families[0]);
                parkingSpotIDsList         = parkingSpots.Select(x => x.DCSID).ToList();
                parkingSpotCoordinatesList = parkingSpots.Select(x => x.Coordinates).ToList();
                groupStartingCoords        = parkingSpotCoordinatesList.First();
            }



            extraSettings.AddIfKeyUnused("Payload", payload);
            extraSettings.AddIfKeyUnused("Skill", skillLevel);
            extraSettings.AddIfKeyUnused("PlayerStartingAction", GeneratorTools.GetPlayerStartingAction(flightGroup.StartLocation));
            extraSettings.AddIfKeyUnused("PlayerStartingType", GeneratorTools.GetPlayerStartingType(flightGroup.StartLocation));
            extraSettings.AddIfKeyUnused("Country", country);
            extraSettings.AddIfKeyUnused("InitialWPName", Database.Instance.Common.Names.WPInitialName);
            extraSettings.AddIfKeyUnused("FinalWPName", Database.Instance.Common.Names.WPFinalName);
            extraSettings.AddIfKeyUnused("ParkingID", parkingSpotIDsList.ToArray());
            extraSettings.AddIfKeyUnused("PlayerWaypoints", GenerateFlightPlanLua(flightWaypoints));
            extraSettings.AddIfKeyUnused("LastPlayerWaypointIndex", flightWaypoints.Count + 2);
            extraSettings.AddIfKeyUnused("LinkUnit", carrierUnitID);
            extraSettings.AddIfKeyUnused("UnitX", (from Coordinates coordinates in parkingSpotCoordinatesList select coordinates.X).ToArray());
            extraSettings.AddIfKeyUnused("UnitY", (from Coordinates coordinates in parkingSpotCoordinatesList select coordinates.Y).ToArray());
            extraSettings.AddIfKeyUnused("MissionAirbaseX", groupStartingCoords.X);
            extraSettings.AddIfKeyUnused("MissionAirbaseY", groupStartingCoords.Y);
            extraSettings.AddIfKeyUnused("MissionAirbaseID", airbase.DCSID);
            extraSettings.AddIfKeyUnused("Livery", flightGroup.Livery);

            UnitMakerGroupInfo?groupInfo = unitMaker.AddUnitGroup(
                Enumerable.Repeat(flightGroup.Aircraft, flightGroup.Count).ToArray(), side, unitDB.Families[0],
                groupLuaFile, "UnitAircraftParked", groupStartingCoords,
                unitMakerGroupFlags,
                extraSettings.ToArray()
                );

            if (!groupInfo.HasValue)
            {
                BriefingRoom.PrintToLog("Failed to generate player flight group.", LogMessageErrorLevel.Warning);
                return;
            }

            SaveFlightGroup(mission, groupInfo, flightGroup, unitDB, carrierName ?? airbase.Name);
            SaveWaypointsToBriefing(
                mission,
                groupStartingCoords,
                flightWaypoints,
                template.OptionsMission.Contains("ImperialUnitsForBriefing"),
                groupInfo);
        }
Esempio n. 3
0
 private static void SaveFlightGroup(DCSMission mission, UnitMakerGroupInfo?groupInfo, MissionTemplateFlightGroupRecord flightGroup, DBEntryUnit unitDB, string homeBase)
 {
     mission.Briefing.AddItem(DCSMissionBriefingItemType.FlightGroup,
                              $"{groupInfo.Value.Name}(P)\t" +
                              $"{flightGroup.Count}× {unitDB.UIDisplayName}\t" +
                              $"{GeneratorTools.FormatRadioFrequency(unitDB.AircraftData.RadioFrequency)}\t" +
                              $"{Toolbox.FormatPayload(flightGroup.Payload)}\t" +
                              $"{homeBase}");
     for (int i = 0; i < flightGroup.Count; i++)
     {
         mission.AppendValue("SCRIPTCLIENTPILOTNAMES", $"\"{groupInfo.Value.Name} {i + 2}\",");
     }
 }