public static void finish(string itemName, Player currentPlayer) { if (itemName == "SpeedDownItem") { SpeedDownItem.finish(currentPlayer); } else if (itemName == "SpeedUpItem") { SpeedUpItem.finish(currentPlayer); } else if (itemName == "MissileItem") { MissileItem.finish(currentPlayer); } else if (itemName == "BananaItem") { BananaItem.finish(currentPlayer); } }
public static void use(string itemName, Player currentPlayer) { getPlayers(); if (itemName == "SpeedDownItem") { SpeedDownItem.use(currentPlayer, targetPlayers); } else if (itemName == "SpeedUpItem") { SpeedUpItem.use(currentPlayer, targetPlayers); } else if (itemName == "MissileItem") { MissileItem.use(currentPlayer, targetPlayers); } else if (itemName == "BananaItem") { BananaItem.use(currentPlayer, targetPlayers); } }
public static void execute(string itemName, Player currentPlayer) { if (itemName == "SpeedDownItem") { SpeedDownItem.execute(currentPlayer); } else if (itemName == "SpeedUpItem") { SpeedUpItem.execute(currentPlayer); } else if (itemName == "MissileItem") { MissileItem.execute(currentPlayer); } else if (itemName == "BananaItem") { BananaItem.execute(currentPlayer); } else if (itemName == "ShieldItem") { ShieldItem.execute(currentPlayer); } }