public static MinotaurBlood Instance() { if (!minotaurBlood) { minotaurBlood = FindObjectOfType(typeof(MinotaurBlood)) as MinotaurBlood; if (!minotaurBlood) { Debug.LogError("No MinotaurBlood script"); } } return(minotaurBlood); }
public override void Activate() { BloodEffect = MinotaurBlood.Instance(); }