private void MoveDown() { mino.MoveDown(); if (IsCorrectPosition(mino.Blocks)) { return; } FillStateMino(mino.Blocks); mino = null; TryDellLines(); }
private void MoveDown() { mino.MoveDown(); if (IsCorrectPosition(mino.Blocks)) { return; } FillStateMino(mino.Blocks); mino = null; TryDellLines(); }