/// <inheritdoc /> public GatheringTool Convert(ItemDTO value, object state) { var entity = new MiningTool(); this.Merge(entity, value, state); return(entity); }
public new void Initialize() { _miningTool = _entity.GetBehavior <MiningTool>(); _toolSwitch = _entity.GetSwitch <MiningTool>(); base.Initialize(); }
// Implement this method in a buddy class to set properties that are specific to 'MiningTool' (if any) partial void Merge(MiningTool entity, ItemDTO dto, object state);