Esempio n. 1
0
    // Use this for initialization
    void Start()
    {
        for (int i = 0; i < 11; i++)
        {
            Minigame_BinarySet set = new Minigame_BinarySet(transform.Find("Main_Panel").Find("Screen").Find("BinarySets_Panel").GetChild(i).GetComponentInChildren <Text>());
            binarySets.Add(set);
        }

        main_Panel = transform.Find("Main_Panel").gameObject;
        EndMinigame();
    }
Esempio n. 2
0
    private void SetNew()
    {
        if (activeSet != null)
        {
            activeSet.SetActive(false);
        }

        activeSet = binarySets[Random.Range(0, binarySets.Count)];
        activeSet.SetActive(true);

        currentDelay = Random.Range(changeDelayRange.x, changeDelayRange.y);
        delayCounter = 0.0f;
    }