// Use this for initialization void Start() { walkSpeed = 0.04f; animator = GetComponent <Animator>(); spawnPosition(); faceEast(); src_Turte = turtle.GetComponent <MiniRace_Turtle>(); src_Manager = manager.GetComponent <MiniRace_Manager>(); }
// Use this for initialization void Start() { winnerCanvas.SetActive(false); scr_Turtle = turtle.GetComponent <MiniRace_Turtle>(); scr_Rabbit = rabbit.GetComponent <MiniRace_Rabbit>(); }