public void RemoveObject(Guid guid) { int removeIndex = 0; foreach (MiniMapObject item in MiniMapObjectsList) { if (item._guid == guid) { break; } else { removeIndex++; } } DestroyObject(guid); MiniMapObjectsList.RemoveAt(removeIndex); }
public void Add(MiniMapObject miniMapObject) { MiniMapObjectsList.Add(miniMapObject); }