public void StartTutorial(MiniGameController.GameType gameType) { //initialLocation = new Vector3(findCorrectLetters()[0].transform.position.x, findCorrectLetters()[0].transform.position.y, findCorrectLetters()[0].transform.position.z); // State = TutorialState.InGame; PanelTutorial.SetActive(true); //tutorialHandImage.transform.SetParent(GameplayController.Instance.MonsterHoleButton.transform.parent); tutorialHandImage.transform.position = GameplayController.Instance.MonsterHoleButton.transform.position; tutorialHandImage.gameObject.SetActive(true); if (currentTutorial != null) { Destroy(currentTutorial); currentTutorial = null; } currentTutorial = gameObject.AddComponent <Tutorial> (); currentTutorial.tutorialHandImage = tutorialHandImage; if (gameType == MiniGameController.GameType.CountTo10) { // runningTutorial = FeedMinigameLetters (2f); // StartCoroutine (runningTutorial); currentTutorial.InitCountToTenGame(); } else if (gameType == MiniGameController.GameType.MonsterPetting) { // runningTutorial = PetMinigameMonster (2f); // StartCoroutine (runningTutorial); // currentTutorial.InitPettingMonster(); } }
public void StartTutorial(MiniGameController.GameType gameType) { //PanelTutorial.SetActive (true); //tutorialHandImage.transform.position = GameplayController.Instance.MonsterHoleButton.transform.position; tutorialHandImage.gameObject.SetActive(true); if (currentTutorial != null) { Destroy(currentTutorial); currentTutorial = null; } currentTutorial = gameObject.AddComponent <Tutorial>(); currentTutorial.tutorialHandImage = tutorialHandImage; }