public async Task Click() { foreach (var item in await MineItemRepository.GetAll()) { await item.Click(); } var mineItem = await MineItemRepository.Get(0, 0); await mineItem.Click(); }
public async Task SetBombs(int count = 5) { var rand = new Random(); for (var i = 0; i < count; i++) { var item = await MineItemRepository.Get(rand.Next(GameSize.Width), rand.Next(GameSize.Height)); if (item.IsBomb) { i--; continue; } await item.SetBomb(); } }