public void DamagePlayer()
    {
        if (!iFrames)
        {
            pHealth--;

            iFrames = true;
            //play hurt sound
            //myDJ.playPlayerHurt();
            updateHealth(pHealth);

            if (pHealth <= 1)
            {
                //lose game
                print("You lost!");
                LoseGame();
                myMiles.ZAWARDO();
                //deactivate player
                //deactivate hud
                //lose screen
                //main menu OR restart
            }
        }
    }