Esempio n. 1
0
        /// <summary>
        /// Ask user where to save the midi & generate midi
        /// </summary>
        private void Generate()
        {
            try
            {
                using (SaveFileDialog sfd = new SaveFileDialog())
                {
                    sfd.Filter = "*.mid|*.mid";
                    if (sfd.ShowDialog(this) == System.Windows.Forms.DialogResult.OK)
                    {
                        cancelGenerating = false;
                        List <Note> notes = GenerateNotes();

                        if (notes != null && notes.Count > 0)
                        {
                            MidiWriter.Write(sfd.FileName, boardSettings.Instrument, notes);
                            lblStatus.Text = "Midi saved to " + sfd.FileName;
                        }
                    }
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show("Could not save file, error: " + ex.GetType().FullName + " - " + ex.Message, "Could not save file");
            }
        }
Esempio n. 2
0
        public void WriteMidi(string filename, int ticksPerPixel, int ppq, int startOffset, bool useColorEvents)
        {
            int        tracks = (Palette.Colors.Count + 15 - ((Palette.Colors.Count + 15) % 16)) / 16;
            MidiWriter writer = new MidiWriter(new BufferedStream(File.Open(filename, FileMode.Create)));

            writer.Init();
            writer.WriteFormat(1);
            writer.WritePPQ((ushort)ppq);
            writer.WriteNtrks((ushort)tracks);

            //writer.InitTrack();
            //writer.Write(new TimeSignatureEvent(0, 4, 2, 24, 8));
            //writer.Write(new TempoEvent(0, 500000));
            //writer.EndTrack();

            for (int i = 0; i < tracks; i++)
            {
                writer.InitTrack();
                if (useColorEvents)
                {
                    for (byte j = 0; j < 16; j++)
                    {
                        if (i * 16 + j < Palette.Colors.Count)
                        {
                            var c = Palette.Colors[i * 16 + j];
                            writer.Write(new ColorEvent(0, j, c.R, c.G, c.B, c.A));
                        }
                    }
                }

                uint o = (uint)startOffset;
                foreach (MIDIEvent e in EventBuffers[i])
                {
                    var _e = e.Clone();
                    _e.DeltaTime *= (uint)ticksPerPixel;
                    _e.DeltaTime += o;
                    o             = 0;
                    writer.Write(_e);
                }
                writer.EndTrack();
            }
            writer.Close();
        }
Esempio n. 3
0
        public static void PlayScale()
        {
            List <String> NotesInScale = new List <string>()
            {
                "C4", "D4", "E4", "F4", "G4", "A5", "B5", "C5"
            };

            //Time measured in milliseconds since start of song
            int currTime = 0;

            //Create a place to store the notes
            List <Note> notes = new List <Note>();


            //Play the scale ascending
            foreach (String s in NotesInScale)
            {
                //TimeDown: When to press the key, measured in milliseconds since beginning of song
                //midiIndex: Index of key to press. Mapped
                //durationMS: numer of miliseconds to hold the key down for
                //volume   :Forcefulness to play the key. 0=Silent -> 127=Max volume
                Note n = new Note(currTime, Note.GetNoteIndex(s), 100, 64);
                notes.Add(n);
                currTime += 100;
            }


            //Play the scale descending
            NotesInScale.Reverse();
            foreach (String s in NotesInScale)
            {
                notes.Add(new Note(currTime, Note.GetNoteIndex(s), 100, 64));
                currTime += 100;
            }

            //Play a chord
            foreach (int offSet in Chord.chords[0].offsets)
            {
                int indx = (Note.GetNoteIndex("C4") + offSet);
                notes.Add(new Note(currTime, (byte)indx, 200, 64));
            }
            //Console.WriteLine();
            currTime += 200;

            //Play another chord
            foreach (int offSet in Chord.chords[4].offsets)
            {
                int indx = (Note.GetNoteIndex("C4") + offSet);
                notes.Add(new Note(currTime, (byte)indx, 200, 64));
            }
            //Console.WriteLine();
            currTime += 200;

            //Play the first chord again
            foreach (int offSet in Chord.chords[0].offsets)
            {
                int indx = (Note.GetNoteIndex("C4") + offSet);
                notes.Add(new Note(currTime, (byte)indx, 400, 64));
            }
            //Console.WriteLine();
            currTime += 400;

            //Create a track
            List <Track> tracks = new List <Track>()
            {
                new Track(Instruments.Rock_Organ, notes)
            };

            //Write the midifile with the selected tracks
            String fName = @"test1.midi";

            MidiWriter.Write(fName, tracks);


            //Start playing the midifile [The Midi Object is not thread safe. Ensure that all Midi functions are called from the same thread. only becomes an issue with multi-threading or GUIs]
            Midi.PlayMidiFile(fName);

            //Wait for it to complete
            while (Midi.Status() != "stopped")
            {
                System.Threading.Thread.Sleep(10);
            }

            //Stop playing the midi file.
            Midi.StopMidiFile();
        }
Esempio n. 4
0
        public void GenerateSong()
        {
            MovementInfo info = new MovementInfo()
            {
                //Chord = Chord.chords.GetRandomElement(),
                Chord = Chord.chords[0],
                //Root = Note.GetNoteIndex(String.Format("{0}{1}", keys.GetRandomElement(), Octives.GetRandomElement())),
                Root = Note.GetNoteIndex(String.Format("{0}{1}", 'G', '4')),
                //Tempo = Tempo.Tempos.GetRandomElement(),
                Tempo = Tempo.Tempos[127],
                //TimeSignature = TimeSignature.TimeSignatures.GetRandomElement(),
                TimeSignature = TimeSignature.TimeSignatures[3],
                Volume        = 120
            };


            Track t  = new Track(Instruments.Electric_Piano_2, new List <Note>());
            Track t2 = new Track(Instruments.Fiddle, new List <Note>());
            Track m  = new Track(Instruments.Steel_Drums, new List <Note>());
            Track m2 = new Track(Instruments.Banjo, new List <Note>());
            Track x  = new Track(Instruments.Church_Organ, new List <Note>());

            Bar chordBar              = Bar.GenerateBar(info, Bar.BarType.Chord);
            Bar chordBar2             = Bar.GenerateBar(info, Bar.BarType.Chord2);
            Bar PercussInstrument1Bar = Bar.GenerateBar(info, Bar.BarType.PercussInstrument1);
            Bar PercussInstrument2Bar = Bar.GenerateBar(info, Bar.BarType.PercussInst2);
            Bar GenerateBassBar       = Bar.GenerateBar(info, Bar.BarType.BassLine);

            //
            //info.Volume = 0;
            t.AppendBar(chordBar);
            //info.Volume = 30;
            t2.AppendBar(chordBar2);
            //info.Volume = 45;
            m.AppendBar(PercussInstrument1Bar);
            m2.AppendBar(PercussInstrument2Bar);
            //info.Volume = 120;
            x.AppendBar(GenerateBassBar);
            // m2.AppendBar(Bar.GenerateBar(info, Bar.BarType.Melody));


            /* Left for later reference, WIP
             * //switching chord to D
             * info.Root = Note.GetNoteIndex(String.Format("{0}{1}", 'D', '4'));
             * chordBar = Bar.GenerateBar(info, Bar.BarType.Chord);
             * for (int i = 0; i < 1; i++)
             * {
             *  t.AppendBar(chordBar);
             * }
             *
             * //Switching chord to Em
             * info.Root = Note.GetNoteIndex(String.Format("{0}{1}", 'E', '4'));
             * //Minor Chord
             * info.Chord = Chord.chords[1];
             * chordBar = Bar.GenerateBar(info, Bar.BarType.Chord);
             * for (int i = 0; i < 1; i++)
             * {
             *  t.AppendBar(chordBar);
             * }
             *
             * //Switching chord to C
             * info.Root = Note.GetNoteIndex(String.Format("{0}{1}", 'C', '4'));
             * //Major Chord
             * info.Chord = Chord.chords[0];
             * chordBar = Bar.GenerateBar(info, Bar.BarType.Chord);
             * for (int i = 0; i < 1; i++)
             * {
             *  t.AppendBar(chordBar);
             * }
             */

            List <Track> tracks = new List <Track>()
            {
                t, t2, m, m2, x
            };

            foreach (Track tt in tracks)
            {
                //Console.WriteLine("Track len {0}", tt.TrackLength);
                //Form1.programInfo.Text("test");
                sb.AppendLine("Track length" + tt.TrackLength);
            }

            String fName = @"test1.midi";


            MidiWriter.Write(fName, tracks);
            try
            {
                Midi.SaveMidiFile(fName);
            }
            catch (Exception e)
            {
                System.Windows.Forms.MessageBox.Show("Please create a folder on your C:/ drive called 'TestFolder' which the program will write the MIDI files to.");
                System.Windows.Forms.Application.Exit();
            }
            Midi.PlayMidiFile(fName);
        }
Esempio n. 5
0
        static void Main(string[] args)
        {
            //Application.EnableVisualStyles();
            //Application.SetCompatibleTextRenderingDefault(false);
            //Application.Run(new ColourForm());

            var        midiout = new StreamWriter(@"E:\test.mid");
            var        midiin  = new StreamReader(@"E:\Midi\Pi.mid");
            MidiWriter writer  = new MidiWriter(midiout.BaseStream);

            writer.Init();

            var filter = new TrackFilter();


            MidiFileInfo info = MidiFileInfo.Parse(midiin.BaseStream);

            writer.WriteDivision(info.Division);
            writer.WriteNtrks((ushort)Math.Min(info.TrackCount, 65535));
            writer.WriteFormat(info.Format);

            for (int i = 0; i < info.TrackCount; i++)
            {
                Console.WriteLine("Priocessing track: " + i);
                byte[] trackbytes = new byte[info.Tracks[i].Length];
                midiin.BaseStream.Position = info.Tracks[i].Start;
                midiin.BaseStream.Read(trackbytes, 0, (int)info.Tracks[i].Length);
                writer.InitTrack();
                long   prevtime = 0;
                double hue      = i * 60;
                int    d        = 3;
                filter.MidiEventFilter = (byte[] dtimeb, int dtime, byte[] data, long time) =>
                {
                    byte[] e = new byte[] { 0xFF, 0x0A, 0x08, 0x00, 0x0F, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xFF };
                    //byte[] e = new byte[] { 0xFF, 0x0A, 0x0C, 0x00, 0x0F, 0x7F, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0xFF };
                    if (time - prevtime > d)
                    {
                        List <byte> o     = new List <byte>();
                        long        start = time - dtime;
                        while (prevtime + d < time)
                        {
                            prevtime += d;
                            int delta = (int)(prevtime - start);
                            int r, g, b;
                            HsvToRgb(hue, 1, 1, out r, out g, out b);
                            hue += 1;
                            hue  = hue % 360;
                            e[7] = (byte)r;
                            e[8] = (byte)g;
                            e[9] = (byte)b;
                            //HsvToRgb(hue + 60, 1, 1, out r, out g, out b);
                            //hue += 1;
                            //hue = hue % 360;
                            //e[11] = (byte)r;
                            //e[12] = (byte)g;
                            //e[13] = (byte)b;
                            o.AddRange(filter.MakeVariableLen(delta));
                            o.AddRange(e);
                            start += delta;
                        }
                        o.AddRange(filter.MakeVariableLen((int)(time - start)));
                        o.AddRange(data);
                        return(o.ToArray());
                    }
                    return(dtimeb.Concat(data).ToArray());
                };
                var newtrackbytes = filter.FilterTrack(new MemoryByteReader(trackbytes));
                writer.Write(newtrackbytes);
                writer.EndTrack();
            }

            writer.Close();
        }