Esempio n. 1
0
        public void DrawToFBO(MicroWorld.Graphics.Renderer renderer)
        {
            var p = parent as Frame;

            renderer.EnableFBO(p.fbo);
            renderer.GraphicsDevice.Clear(Color.Transparent);
            var s = Settings.GameScale;
            Settings.GameScale = MicroWorld.Graphics.Camera.ZOOM_MAX;
            var t = Shortcuts.camera.Center;
            var a = Shortcuts.camera.VisibleRectangle;
            Shortcuts.camera.Center = Position + new Vector2(a.Width / 2, a.Height / 2);

            renderer.Begin();

            DrawFrame((int)Position.X, (int)Position.Y, (int)(Position.X + Size.X), (int)(Position.Y + Size.Y), renderer, 1f, true);

            for (int i = 0; i < p.containsComponents.Length; i++)
            {
                if (!renderer.IsDrawing)
                    renderer.Begin();
                p.containsComponents[i].Graphics.IgnoreNextDraw = true;
                p.containsComponents[i].Graphics.Draw(renderer);
            }

            renderer.End();
            Shortcuts.camera.Center = t;
            Settings.GameScale = s;
            renderer.DisableFBO();
        }
Esempio n. 2
0
        public void DrawToFBO(MicroWorld.Graphics.Renderer renderer)
        {
            var p = parent as Blocker;

            renderer.EnableFBO(p.fbo);
            renderer.GraphicsDevice.Clear(Color.Transparent);
            renderer.BeginUnscaled();

            renderer.Draw(bg, new Rectangle(0, 0, (int)Size.X * 4, (int)Size.Y * 4), new Rectangle(0, 0, (int)Size.X * 4, (int)Size.Y * 4), Color.White);
            renderer.Draw(Shortcuts.pixel, new Rectangle(0, 0, 2, (int)Size.Y * 4), Color.White);
            renderer.Draw(Shortcuts.pixel, new Rectangle(0, 0, (int)Size.X * 4, 2), Color.White);
            renderer.Draw(Shortcuts.pixel, new Rectangle((int)Size.X * 4 - 2, 0, 2, (int)Size.Y * 4), Color.White);
            renderer.Draw(Shortcuts.pixel, new Rectangle(0, (int)Size.Y * 4 - 2, (int)Size.X * 4, 2), Color.White);

            renderer.End();
            renderer.DisableFBO();
        }