public void reiniciar() { MiNetworkManager nm = GameObject.Find("NetworkManager").GetComponent <MiNetworkManager> (); nm.playerPrefab = null; nm.onlineScene = null; }
// Use this for initialization void Start() { if (networkManager == null) { networkManager = GameObject.Find("NetworkManager").GetComponent <MiNetworkManager> (); } }
// Use this for initialization void Start() { netManager = GameObject.Find("NetworkManager").GetComponent <MiNetworkManager> (); if (netManager == null) { return; } //GameObject.Instantiate (netManager.playerPrefab); }