// Start is called before the first frame update void Start() { propBoxCollider = GetComponent <BoxCollider2D>(); rb2D = GetComponent <Rigidbody2D>(); currentHealth = maxHealth; //meter code healthMeter.SetMaxHealth(maxHealth); //meter code }
public int maxHealth = 80; //defines the maximum value of your variable (keep it at a multiple of 8 so that it matches the meter's sections) void Start() { currentHealth = maxHealth; //sets your variable to maximum from the start healthMeter.SetMaxHealth(maxHealth); //sets your meter's fill to maximum from the start }