public static void Add(string name, string msg) { if (!_chatCache.ContainsKey(name)) { _chatCache[name] = new List <ChatEntry>(); } var entry = new ChatEntry { Time = DateTime.Now, Name = name, Message = msg }; _chatCache[name].Add(entry); MessageWrited.Raise(entry); }
public static void Error(string text) { MessageWrited.Raise(new MessageLogger(text, MESSAGE_SEVERITY.ERROR)); }
public static void Warn(string text) { MessageWrited.Raise(new MessageLogger(text, MESSAGE_SEVERITY.WARN)); }
public static void Good(string text) { MessageWrited.Raise(new MessageLogger(text, MESSAGE_SEVERITY.GOOD)); }
public static void Log(string text) { MessageWrited.Raise(new MessageLogger(text, MESSAGE_SEVERITY.NORMAL)); }