public override void Set() { controlerMessageTurn = new MessageTurn(); logicMessageTurn = new MessageTurn(); visioMessageTurn = new MessageTurn(); MainWindow.window.ListOfSavedGamesStack.Visibility = Visibility.Visible; MainWindow.window.GoToMenuFromSavedGame.Click += PauseStay.BackToMenuClick; foreach (UIElement e in MainWindow.window.ListOfSavedGamesStack.Children) { if (e != MainWindow.window.GoToMenuFromSavedGame) { e.Visibility = Visibility.Collapsed; } } StreamReader file = new StreamReader("SevedGames.txt", true); string line = file.ReadLine(); while (line != null) { Button button = MainWindow.Clone(MainWindow.window.GoToMenuFromSavedGame); button.Visibility = Visibility.Visible; button.Click += GoSavedGamesClick; button.Content = line; MainWindow.window.ListOfSavedGamesStack.Children.Add(button); line = file.ReadLine(); } file.Close(); }
public override void Set() { controlerMessageTurn = new MessageTurn(); logicMessageTurn = new MessageTurn(); visioMessageTurn = new MessageTurn(); MainWindow.window.StartMenuGrid.Visibility = Visibility.Visible; MainWindow.window.LetsPlay.Click += LetsPlayClick; }
public override void Set() { controlerMessageTurn = new MessageTurn(); logicMessageTurn = new MessageTurn(); visioMessageTurn = new MessageTurn(); MainWindow.window.PauseGrid.Visibility = Visibility.Visible; MainWindow.window.PlayNext.Click += PlayNextClick; MainWindow.window.BackToMenuPause.Click += BackToMenuClick; MainWindow.window.Save.Click += SaveClick; }
public override void Set() { controlerMessageTurn = new MessageTurn(); logicMessageTurn = new MessageTurn(); visioMessageTurn = new MessageTurn(); MainWindow.window.PlayingCanvas.Visibility = Visibility.Visible; MainWindow.window.Pause.Click += PauseClick; StartController(); StartLogic(); StartVisio(); }
public override void Set() { controlerMessageTurn = new MessageTurn(); logicMessageTurn = new MessageTurn(); visioMessageTurn = new MessageTurn(); MainWindow.window.LevelsMenuGrid.Visibility = Visibility.Visible; MainWindow.window.GoLevel1.Click += Level1Click; MainWindow.window.GoLevel2.Click += Level2Click; MainWindow.window.GoLevel3.Click += Level3Click; MainWindow.window.GoDownloadedGame.Click += ListOfSavedGamesClick; }