Esempio n. 1
0
    private void Awake()
    {
        // Start input
        MLInput.Start();

        // Add button callbacks
        MLInput.OnControllerButtonDown += HandleOnButtonDown;
        MLInput.OnControllerButtonUp   += HandleOnButtonUp;

        // Assign meshing component
        _meshing = GetComponent <Meshing>();

        // Initial State of the Control is Normal
        BtnState = ButtonStates.Normal;
    }
Esempio n. 2
0
 public TerrainManager(PhysX.Scene scene, Meshing.TerrainMesher mesher, UUID regionId)
 {
     _scene = scene;
     _terrainMesher = mesher;
     _regionId = regionId;
 }