private void EditMesh(MeshSelectionMode mode)
        {
            int index = itemsController.LastSelectedIndex;

            if (index > -1)
            {
                Item item = items.GetItem((uint)index);
                item.GetMesh().SelectionMode = mode;
                meshController.Model = item.GetMesh();
                meshController.SetTransform(item);
                Manipulated = meshController;
            }
        }
 private void EditMesh(MeshSelectionMode mode)
 {
     int index = itemsController.LastSelectedIndex;
     if (index > -1)
     {
         Item item = items.GetItem((uint)index);
         item.GetMesh().SelectionMode = mode;
         meshController.Model = item.GetMesh();
         meshController.SetTransform(item);
         Manipulated = meshController;
     }
 }