public void TryCreateFace() { if (selectionMode == 0) { List <Vertex> selVertsList = selMesh.selVerts.ToList(); if (selVertsList.Count >= 3) { selMesh.CreateFace(selVertsList, doReconstruct: true); transformGizmo.OnSelectionChange(); SaveUndoState(); } else { Debug.Log("Must have at least 3 vertices selected to create face"); } } else { Debug.Log("Must be in vert selection mode to create face"); } }