// Initialization method.  Called after the state
 // is added to the stack.
 public override void Initialize()
 {
     auth            = Firebase.Auth.FirebaseAuth.DefaultInstance;
     dialogComponent = SpawnUI <Menus.ChooseSignInGUI>(StringConstants.PrefabsChooseSigninMenu);
     dialogComponent.GooglePlaySignIn.gameObject.SetActive(
         GooglePlayServicesSignIn.GooglePlayServicesEnabled());
 }
 // Initialization method.  Called after the state
 // is added to the stack.
 public override void Initialize()
 {
     auth            = Firebase.Auth.FirebaseAuth.DefaultInstance;
     dialogComponent = SpawnUI <Menus.ChooseSignInGUI>(StringConstants.PrefabsChooseSigninMenu);
 }