// Initialization method. Called after the state // is added to the stack. public override void Initialize() { auth = Firebase.Auth.FirebaseAuth.DefaultInstance; dialogComponent = SpawnUI <Menus.ChooseSignInGUI>(StringConstants.PrefabsChooseSigninMenu); dialogComponent.GooglePlaySignIn.gameObject.SetActive( GooglePlayServicesSignIn.GooglePlayServicesEnabled()); }
// Initialization method. Called after the state // is added to the stack. public override void Initialize() { auth = Firebase.Auth.FirebaseAuth.DefaultInstance; dialogComponent = SpawnUI <Menus.ChooseSignInGUI>(StringConstants.PrefabsChooseSigninMenu); }