// Use this for initialization void Start() { selected_ships = new List <ShipData>(); left_double_timer = new Timer(250, OnLeftDoubleClick); var n = world_main.Data.player_faction.CapitalColony.Node.Node; setCameraTarget(n); SelectNode(n); Menu.UpdateHud(); }
void BuildButton() { Colony.BuildShip(); main_menu.UpdateHud(); }