public async Task <bool> DoMoveAsync(Move move)
        {
            _logger.LogInformation("class GameMenu. DoMoveAsync()");

            var response = await _gameClient.DoMoveAsync(move);

            _logger.LogInformation("REQUEST: Sent the request to the server to do the move");

            if (response.StatusCode == HttpStatusCode.OK)
            {
                _logger.LogInformation("RESPONSE: Successful response (200)");

                _currentMove = move;
                PrintHeader();
                MenuLibrary.WriteColor($"\nYour move: ", ConsoleColor.White);
                MenuLibrary.WriteLineColor($"{_currentMove}", ConsoleColor.DarkCyan);
                return(true);
            }
            else if (response.StatusCode == HttpStatusCode.Conflict)
            {
                _logger.LogInformation("RESPONSE: Game is over (409)");

                await ResponseLibrary.GameFinishedResponseAsync(response);
            }
            else
            {
                _logger.LogInformation("RESPONSE: Unknown response");

                throw new HttpListenerException();
            }

            return(false);
        }
Esempio n. 2
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        private async Task <string> GetResultByIntervalAsync(TimeInterval timeInterval)
        {
            _logger.LogInformation("class IntervalResultsMenu. GetResultByIntervalAsync()");

            var options = new string[] { "Set the amount of last days/hours/minutes for statistics", "Show all days/hours/minutes for statistics" };
            var command = MenuLibrary.InputMenuItemNumber("Please, choose", options);

            var amount = command == 1
                ? MenuLibrary.InputIntegerValue("amount", 1, int.MaxValue)
                : int.MaxValue;

            var response = await _statisticClient.GetUserResultByIntervalAsync(amount, timeInterval);

            _logger.LogInformation("REQUEST: Sent the response to get the statistics");

            if (response.StatusCode == HttpStatusCode.OK)
            {
                _logger.LogInformation("RESPONSE: Get the statistics (200)");

                var content = await response.Content.ReadAsStringAsync();

                return(content);
            }
            else
            {
                _logger.LogInformation("RESPONSE: Unknown response");
                throw new HttpListenerException();
            }
        }
Esempio n. 3
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        private static async Task <int> Main()
        {
            var provider = GetServiceProvider();

            while (true)
            {
                try
                {
                    MenuLibrary.Clear();
                    MenuLibrary.WriteLineColor("The Rock Paper Scissors Game. Designed by Karyna Bilotska and Daniil Panasenko\n", ConsoleColor.DarkGreen);

                    MenuLibrary.PressAnyKey();

                    GetHttpClient();

                    var mainMemu = provider.GetRequiredService <MainMenu>();
                    await mainMemu.StartAsync();

                    return(0);
                }
                catch (Exception)
                {
                    ResponseLibrary.UnknownResponse();
                    MenuLibrary.PressAnyKey();
                }
            }
        }
Esempio n. 4
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        public async Task StartAsync()
        {
            _logger.LogInformation("class MainMenu. StartAsync()");

            while (true)
            {
                MenuLibrary.Clear();

                _logger.LogInformation("Choosing the command");

                var options = new string[] { "Authorization", "Leaderboard", "Exit" };
                var command = MenuLibrary.InputMenuItemNumber("Main Menu", options);

                _logger.LogInformation("Chose the command");

                switch (command)
                {
                case 1:
                    await _authMenu.StartAsync();

                    break;

                case 2:
                    await _leaderMenu.StartAsync();

                    break;

                case 3:
                    return;
                }
            }
        }
Esempio n. 5
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        public async Task StartAsync()
        {
            _logger.LogInformation("class UserMenu. StartAsync()");

            while (true)
            {
                _logger.LogInformation("Choosing the option");

                MenuLibrary.Clear();

                var options = new string[] { "Game", "Statistics", "Logout" };
                var command = MenuLibrary.InputMenuItemNumber("User Menu", options);

                _logger.LogInformation("Chose the command");

                switch (command)
                {
                case 1:
                    await _gameStartMenu.StartAsync();

                    break;

                case 2:
                    await _statisticsMenu.StartAsync();

                    break;

                case 3:
                    return;
                }
            }
        }
        public async Task StartAsync()
        {
            _logger.LogInformation("class StatisticsMenu. StartAsync()");

            while (true)
            {
                _logger.LogInformation("Choosing the Statistics");

                MenuLibrary.Clear();

                var options = new string[] { "Leaderboard", "Player statistics", "Back" };
                var command = MenuLibrary.InputMenuItemNumber("Statistics Menu", options);

                _logger.LogInformation("Chose the command");

                switch (command)
                {
                case 1:
                    await _leaderboardMenu.StartAsync();

                    break;

                case 2:
                    await _playerStatisticsMenu.StartAsync();

                    break;

                case 3:
                    return;
                }
            }
        }
Esempio n. 7
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    public void Start()
    {
        menuLibrary       = LibraryManager.instance.get <MenuLibrary>();
        ingredientLibrary = LibraryManager.instance.get <IngredientLibrary>();
        if (ingredientOverridePool.Count > 0)
        {
            ingredientsPool = ingredientOverridePool;
        }
        else
        {
            ingredientsPool = menuLibrary.getIngredients().Select((ingred) => ingred.type).ToList();
        }

        foreach (IngredientType type in ingredientsPool)
        {
            ingredientsNotInUse.Add(type);
        }

        for (int a = 0; a < size; a++)
        {
            GameObject selector = Instantiate(ingredientSelector);
            selector.transform.SetParent(transform, false);
            setIngredientType(selector.GetComponent <IngredientHolder>(), getRandomIngredient());
            selectors.Add(selector.GetComponent <IngredientHolder>());
        }

        foreach (IngredientHolder ingredientHolder in selectors)
        {
            ingredientHolder.gameObject.GetComponent <OnEvent>().click += () => ingredientSelected(ingredientHolder);
        }
        ingredientSelected(selectors[0]);
    }
        private async Task <string> GetStatistcsAsync(StatisticsType type)
        {
            _logger.LogInformation("class LeaderboardMenu. GetStatistcsAsync()");

            var options = new string[] { "Set the amount of best players in the rate", "Show all players in the rate" };
            var command = MenuLibrary.InputMenuItemNumber("Please, choose", options);

            var amount = command == 1
                ? MenuLibrary.InputIntegerValue("amount", 1, int.MaxValue)
                : int.MaxValue;

            var response = await _statisticClient.GetLeaderboardAsync(amount, type);

            _logger.LogInformation("REQUEST: Sent the request for statistics");

            if (response.StatusCode == HttpStatusCode.OK)
            {
                _logger.LogInformation("RESPONSE: Got the statistics (200)");

                var content = await response.Content.ReadAsStringAsync();

                return(content);
            }
            else
            {
                _logger.LogInformation("RESPONSE: Unknown response");
                throw new HttpListenerException();
            }
        }
        private async Task GetTotalTime()
        {
            _logger.LogInformation("class PlayerStatisticsMenu. GetTotalTime()");

            var response = await _statisticClient.GetUserGameTimeAsync();

            _logger.LogInformation("REQUEST: Sent the request to get the statistics");

            if (response.StatusCode == HttpStatusCode.OK)
            {
                _logger.LogInformation("RESPONSE: Get the Statistics (200)");

                var time = await response.Content.ReadAsStringAsync();

                time = JsonSerializer.Deserialize <string>(time);

                MenuLibrary.WriteColor("\nTotal time in the game: ", ConsoleColor.Yellow);
                MenuLibrary.WriteLineColor(time, ConsoleColor.White);

                MenuLibrary.PressAnyKey();
            }
            else
            {
                _logger.LogInformation("RESPONSE: Unknown response");
                throw new HttpListenerException();
            }
        }
        private async Task GetResults()
        {
            _logger.LogInformation("class PlayerStatisticsMenu. GetResults()");

            var response = await _statisticClient.GetUserResultsAsync();

            _logger.LogInformation("REQUEST: Sent the request to get the statistics");

            if (response.StatusCode == HttpStatusCode.OK)
            {
                _logger.LogInformation("RESPONSE: Get the Statistics (200)");

                var content = await response.Content.ReadAsStringAsync();

                var results = JsonSerializer.Deserialize <ResultsDto>(content);

                MenuLibrary.WriteLineColor("\nYour results:\n", ConsoleColor.Yellow);

                MenuLibrary.WriteColor("Wins: ", ConsoleColor.Yellow);
                MenuLibrary.WriteLineColor(results.WinCount.ToString(), ConsoleColor.White);

                MenuLibrary.WriteColor("Draws: ", ConsoleColor.Yellow);
                MenuLibrary.WriteLineColor(results.DrawCount.ToString(), ConsoleColor.White);

                MenuLibrary.WriteColor("Losses: ", ConsoleColor.Yellow);
                MenuLibrary.WriteLineColor(results.LossCount.ToString(), ConsoleColor.White);

                MenuLibrary.PressAnyKey();
            }
            else
            {
                _logger.LogInformation("RESPONSE: Unknown response");
                throw new HttpListenerException();
            }
        }
Esempio n. 11
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        public async Task StartAsync()
        {
            _logger.LogInformation("class AuthorizationMenu. StartAsync()");
            while (true)
            {
                _logger.LogInformation("Choosing the Authorization Method");

                MenuLibrary.Clear();

                var options = new string[] { "Login", "Registration", "Back" };
                var command = MenuLibrary.InputMenuItemNumber("Authorization Menu", options);

                _logger.LogInformation("Chose the command");

                switch (command)
                {
                case 1:
                    await ExecuteLoginAsync();

                    break;

                case 2:
                    await ExecuteRegistrationAsync();

                    break;

                case 3:
                    return;
                }
            }
        }
 public void PrintHeader()
 {
     MenuLibrary.Clear();
     MenuLibrary.WriteLineColor("\nGame\n", ConsoleColor.Yellow);
     MenuLibrary.WriteColor("Results: ", ConsoleColor.White);
     MenuLibrary.WriteColor($"{_sessionResults.WinCount} : ", ConsoleColor.Green);
     MenuLibrary.WriteColor($"{_sessionResults.DrawCount} : ", ConsoleColor.Yellow);
     MenuLibrary.WriteLineColor($"{_sessionResults.LossesCount}", ConsoleColor.Red);
 }
Esempio n. 13
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 // Use this for initialization
 void Start()
 {
     buttonCG               = GetComponent <ButtonCG>();
     menuLibrary            = LibraryManager.instance.get <MenuLibrary>();
     menuLibrary.onFull    += () => buttonCG.setEnabled(true);
     menuLibrary.onNotFull += () => buttonCG.setEnabled(false);
     menuLibrary.checkFull();
     buttonCG.clicked += startDay;
 }
        public async Task StartAsync()
        {
            _logger.LogInformation("class GameMenu. StartAsync()");

            while (true)
            {
                _logger.LogInformation("Choosing the move");

                PrintHeader();

                var options = new string[] { "Rock", "Paper", "Scissors", "Quit" };
                var command = MenuLibrary.InputMenuItemNumber("Choose command", options);

                _logger.LogInformation("Chose the command");

                Move move = Move.Rock;
                switch (command)
                {
                case 1:
                    move = Move.Rock;
                    break;

                case 2:
                    move = Move.Paper;
                    break;

                case 3:
                    move = Move.Scissors;
                    break;

                case 4:
                    _logger.LogInformation("REQUEST: Sending the request to finish the session");
                    await _gameClient.FinishSessionAsync();

                    return;
                }

                var success = await DoMoveAsync(move);

                if (!success)
                {
                    return;
                }

                success = await CheckMoveAsync();

                if (!success)
                {
                    return;
                }
            }
        }
        private void ShowRate(List <UserResultDto> results)
        {
            MenuLibrary.WriteLineColor("", ConsoleColor.White);
            int place = 1;

            foreach (var result in results)
            {
                MenuLibrary.WriteColor($"{place}. {result.Login}: ", ConsoleColor.White);
                MenuLibrary.WriteLineColor(result.Result, ConsoleColor.Yellow);
                place++;
            }
            MenuLibrary.PressAnyKey();
        }
        private string ChoosePrivateRoom()
        {
            var options = new string[] { "Start private room", "Connect to private room" };
            var command = MenuLibrary.InputMenuItemNumber("Private room Menu", options);

            if (command == 1)
            {
                return(null);
            }
            else
            {
                return(MenuLibrary.InputStringValue("room number"));
            }
        }
Esempio n. 17
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        private void ShowRate(List <ResultByTimeDto> results)
        {
            MenuLibrary.WriteLineColor("", ConsoleColor.White);
            int place = 1;

            foreach (var result in results)
            {
                MenuLibrary.WriteColor($"{place}. {result.Time} -> ", ConsoleColor.White);
                MenuLibrary.WriteColor(result.WinCount.ToString(), ConsoleColor.Green);
                MenuLibrary.WriteColor(" : ", ConsoleColor.White);
                MenuLibrary.WriteLineColor(result.LossCount.ToString(), ConsoleColor.Red);
                place++;
            }
            MenuLibrary.PressAnyKey();
        }
        public async Task StartAsync()
        {
            _logger.LogInformation("class LeaderboardMenu. StartAsync()");

            while (true)
            {
                _logger.LogInformation("Choosing Statistics Type");

                StatisticsType statisticsType = StatisticsType.WinStatistics;

                MenuLibrary.Clear();

                var options = new string[] { "Win statistics", "Time statistics", "Wins statistics(in persents)", "Back" };
                var command = MenuLibrary.InputMenuItemNumber("Leaderboard Menu", options);

                _logger.LogInformation("Chose the command");

                switch (command)
                {
                case 1:
                    statisticsType = StatisticsType.WinStatistics;
                    break;

                case 2:
                    statisticsType = StatisticsType.TimeStatistics;
                    break;

                case 3:
                    statisticsType = StatisticsType.WinPercentStatistics;
                    break;

                case 4:
                    return;
                }

                var content = await GetStatistcsAsync(statisticsType);

                if (content == null)
                {
                    continue;
                }

                var results = JsonSerializer.Deserialize <List <UserResultDto> >(content);
                ShowRate(results);
            }
        }
Esempio n. 19
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        public async Task StartAsync()
        {
            _logger.LogInformation("class IntervalResultsMenu. StartAsync()");

            while (true)
            {
                _logger.LogInformation("Choosing Time Interval");

                TimeInterval timeInterval = TimeInterval.Day;

                MenuLibrary.Clear();

                var options = new string[] { "By days", "By hours", "By minutes", "Back" };
                var command = MenuLibrary.InputMenuItemNumber("Leaderboard Menu", options);

                _logger.LogInformation("Chose the command");

                switch (command)
                {
                case 1:
                    timeInterval = TimeInterval.Day;
                    break;

                case 2:
                    timeInterval = TimeInterval.Hour;
                    break;

                case 3:
                    timeInterval = TimeInterval.Minute;
                    break;

                case 4:
                    return;
                }

                var content = await GetResultByIntervalAsync(timeInterval);

                if (content == null)
                {
                    continue;
                }

                var results = JsonSerializer.Deserialize <List <ResultByTimeDto> >(content);
                ShowRate(results);
            }
        }
Esempio n. 20
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    private void Start()
    {
        menuLibrary        = LibraryManager.instance.get <MenuLibrary>();
        ingredientsHolders = GetComponentsInChildren <IngredientHolder>().ToList();
        List <Ingredient> ingredients = menuLibrary.getIngredients();

        for (int a = 0; a < ingredientsHolders.Count; a++)
        {
            if (a < ingredients.Count)
            {
                ingredientsHolders[a].setIngredient(ingredients[a]);
            }
            else
            {
                ingredientsHolders[a].setIngredient(null);
            }
            holderToIndex.Add(ingredientsHolders[a], a);
        }
    }
        public async Task StartAsync()
        {
            _logger.LogInformation("class PlayerStatisticsMenu. StartAsync()");

            while (true)
            {
                _logger.LogInformation("Choosing the Statistics Type");

                MenuLibrary.Clear();

                var options = new string[] { "Total results", "Total playing time", "Moves statistics", "Results by the time", "Back" };
                var command = MenuLibrary.InputMenuItemNumber("Player statistics Menu", options);

                _logger.LogInformation("Chose the command");

                switch (command)
                {
                case 1:
                    await GetResults();

                    break;

                case 2:
                    await GetTotalTime();

                    break;

                case 3:
                    await GetMovesStatistics();

                    break;

                case 4:
                    await _intervalResultsMenu.StartAsync();

                    break;

                case 5:
                    return;
                }
            }
        }
        private async Task WaitPlayerAsync()
        {
            _logger.LogInformation("class GameStartMenu. WaitPlayerAsync()");

            while (true)
            {
                var response = await _gameClient.CheckSessionAsync();

                _logger.LogInformation("REQUEST: Sent the request to check the opponent");

                if (response.StatusCode == HttpStatusCode.OK)
                {
                    _logger.LogInformation("RESPONSE: Opponent was found (200)");

                    var name = await response.Content.ReadAsStringAsync();

                    name = JsonSerializer.Deserialize <string>(name);

                    MenuLibrary.WriteLineColor($"\nYour opponent is {name}\n", ConsoleColor.Green);
                    Thread.Sleep(2000);

                    await _gameMenu.StartAsync();

                    return;
                }
                else if (response.StatusCode == HttpStatusCode.Conflict)
                {
                    _logger.LogInformation("RESPONSE: Game is over (409)");
                    await ResponseLibrary.GameFinishedResponseAsync(response);

                    return;
                }
                else if (response.StatusCode != HttpStatusCode.NotFound)
                {
                    _logger.LogInformation("RESPONSE: Unknown response");
                    throw new HttpListenerException();
                }
                _logger.LogInformation("RESPONSE: Opponnent was not found (404)");
                Thread.Sleep(200);
            }
        }
        public async Task StartAsync()
        {
            _logger.LogInformation("class GameStartMenu. StartAsync()");

            while (true)
            {
                _logger.LogInformation("Choosing the game type");

                MenuLibrary.Clear();

                var options = new string[] { "Public game", "Private game", "Train game", "Back" };
                var command = MenuLibrary.InputMenuItemNumber("Game Menu", options);

                _logger.LogInformation("Chose the command");

                RoomType roomType;
                string   roomId = null;

                switch (command)
                {
                case 1:
                    roomType = RoomType.Public;
                    break;

                case 2:
                    roomType = RoomType.Private;
                    roomId   = ChoosePrivateRoom();
                    break;

                case 3:
                    roomType = RoomType.Train;
                    break;

                case 4:
                default:
                    return;
                }

                await GameStartAsync(roomType, roomId);
            }
        }
        private async Task GameStartAsync(RoomType roomType, string roomId)
        {
            _logger.LogInformation("class GameStartMenu. GameStartAsync()");

            var response = await _gameClient.StartSessionAsync(roomType, roomId);

            _logger.LogInformation("REQUEST: Sent the request to the server to start the game");

            if (response.StatusCode == HttpStatusCode.OK)
            {
                _logger.LogInformation("RESPONSE: Game successfully started (200)");

                MenuLibrary.WriteLineColor("\nSuccessfully started game\n", ConsoleColor.Green);

                if (roomType == RoomType.Private && roomId == null)
                {
                    var roomNumber = await response.Content.ReadAsStringAsync();

                    roomNumber = JsonSerializer.Deserialize <string>(roomNumber);

                    MenuLibrary.WriteColor("Your room number: ", ConsoleColor.White);
                    MenuLibrary.WriteLineColor(roomNumber, ConsoleColor.Green);
                    MenuLibrary.WriteLineColor("Say it your friend to connection.", ConsoleColor.White);
                }
                MenuLibrary.WriteLineColor("\nWait for the opponent...\n", ConsoleColor.DarkCyan);

                await WaitPlayerAsync();
            }
            else if (response.StatusCode == HttpStatusCode.BadRequest ||
                     response.StatusCode == HttpStatusCode.Conflict)
            {
                _logger.LogInformation("RESPONSE: Did not manage to start the game (400, 409)");
                await ResponseLibrary.RepeatOperationWithMessageAsync <string>(response);
            }
            else
            {
                _logger.LogInformation("RESPONSE: Unknown response");
                throw new HttpListenerException();
            }
        }
        public async Task <bool> CheckMoveAsync()
        {
            _logger.LogInformation("class GameMenu. CheckMoveAsync()");

            MenuLibrary.WriteLineColor("\nWait opponent...", ConsoleColor.DarkCyan);
            while (true)
            {
                var response = await _gameClient.CheckMoveAsync();

                _logger.LogInformation("REQUEST: Sent the request to check the move");

                if (response.StatusCode == HttpStatusCode.OK)
                {
                    _logger.LogInformation("RESPONSE: Player did a move (200)");

                    var resultJson = await response.Content.ReadAsStringAsync();

                    var result = JsonSerializer.Deserialize <RoundResultDto>(resultJson);
                    PrintResult(result);
                    return(true);
                }
                else if (response.StatusCode == HttpStatusCode.Conflict)
                {
                    _logger.LogInformation("RESPONSE: Game is over (409)");

                    await ResponseLibrary.GameFinishedResponseAsync(response);

                    return(false);
                }
                else if (response.StatusCode != HttpStatusCode.NotFound)
                {
                    _logger.LogInformation("RESPONSE: Unknown response");

                    throw new HttpListenerException();
                }

                _logger.LogInformation("RESPONSE: The opponent did not do the move (404)");
                Thread.Sleep(200);
            }
        }
        public void PrintResult(RoundResultDto result)
        {
            string       resultString = "";
            ConsoleColor color        = ConsoleColor.White;

            switch (result.Result)
            {
            case 1:
                _sessionResults.WinCount++;
                resultString = "Win";
                color        = ConsoleColor.Green;
                break;

            case 0:
                _sessionResults.DrawCount++;
                resultString = "Draw";
                color        = ConsoleColor.Yellow;
                break;

            case -1:
                _sessionResults.LossesCount++;
                resultString = "Lose";
                color        = ConsoleColor.Red;
                break;
            }

            PrintHeader();

            MenuLibrary.WriteColor($"\nYour move: ", ConsoleColor.White);
            MenuLibrary.WriteLineColor($"{_currentMove}", ConsoleColor.DarkCyan);

            MenuLibrary.WriteColor($"Opponent move: ", ConsoleColor.White);
            MenuLibrary.WriteLineColor($"{result.OpponentMove}", ConsoleColor.DarkCyan);

            MenuLibrary.WriteColor($"\nResult: ", ConsoleColor.White);
            MenuLibrary.WriteLineColor(resultString, color);

            MenuLibrary.PressAnyKey();
        }
Esempio n. 27
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        private async Task ExecuteRegistrationAsync()
        {
            _logger.LogInformation("class AuthorizationMenu. ExecuteRegistrationAsync()");

            MenuLibrary.Clear();
            while (true)
            {
                MenuLibrary.WriteLineColor("\nRegistration\n", ConsoleColor.Yellow);

                string login    = MenuLibrary.InputStringValue("login");
                string password = MenuLibrary.InputStringValue("password");

                _logger.LogInformation("Entered the login and the password");

                var response = await _userClient.RegistrationAsync(login, password);

                _logger.LogInformation("REQUEST: Sent the register request to the server");

                if (await ResponseHandlerAsync(response, "registration"))
                {
                    return;
                }
            }
        }