public void OnLoad() { Console.WriteLine("Loaded Lucian"); MenuGenerator.Generate(); LoadSpells(); LoadEvents(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); this.gnarState = new GnarState(); var selecter = new MenuItem("Form", "Form").SetValue(new StringList(new[] { "Mini", "Mega" })); var mini = new List <MenuItem> { new MenuItem("Q1Range", "Range").SetValue(new Slider(1100, 0, 1100)), new MenuItem("QHighHitChance", "Q Frequently").SetValue(true), new MenuItem("BetaQ", "Allow Collision").SetValue(true).SetTooltip("Will Q On Minions Near Target"), new MenuItem("BlockIfTransforming", "Block If Transforming").SetValue(true) }; var mega = new List <MenuItem> { new MenuItem("Q2Range", "Range").SetValue(new Slider(1100, 0, 1100)), new MenuItem("BetaQ2", "Allow Collision Q").SetValue(true).SetTooltip("Will Q On Minions Near Target") }; var menuGenerator = new MenuGenerator(this.Menu, new DynamicMenu("Dynamic Menu", selecter, new[] { mini, mega })); menuGenerator.Generate(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); this.gnarState = new GnarState(); var selecter = new MenuItem("GnarForm", "Form").SetValue(new StringList(new[] { "Mini", "Mega" })); var mini = new List <MenuItem> { new MenuItem("Q1Range", "Range").SetValue(new Slider(600, 0, 600)), new MenuItem("Q1HitCount", "Min Hit Count").SetValue(new Slider(2, 0, 6)), new MenuItem("Q1Enemy", "Block If Nearby Enemies").SetValue(true) }; var mega = new List <MenuItem> { new MenuItem("Q2Range", "Range").SetValue(new Slider(600, 0, 700)), new MenuItem("Q2HitCount", "Min Hit Count").SetValue(new Slider(3, 0, 6)), new MenuItem("Q2Enemy", "Block If Nearby Enemies").SetValue(true) }; var menuGenerator = new MenuGenerator(Menu, new DynamicMenu("Dynamic Menu", selecter, new[] { mini, mega })); menuGenerator.Generate(); }
/// <summary> /// Initializes a new instance of the <see cref="Kalista" /> class. /// </summary> public Kalista() { MenuGenerator.Generate(); Game.OnUpdate += this.OnUpdate; Drawing.OnDraw += this.OnDraw; TickLimiter.Add("ModulesLimiter", 0x7D); this.LoadModules(); Spellbook.OnCastSpell += (sender, args) => { if (sender.Owner.IsMe && args.Slot == SpellSlot.Q && ObjectManager.Player.IsDashing()) { args.Process = false; } }; Obj_AI_Base.OnProcessSpellCast += (sender, args) => { if (!sender.IsMe) { return; } if (args.SData.Name == "KalistaExpungeWrapper") { DelayAction.Add(0x7D, Orbwalker.ResetAutoAttackTimer); } }; Notifications.Add( new Notification( "iKalista 2.0 - Even Better Then Before", "Please Note this is currently a work in progress assembly\n" + "Please leave any feedback / suggestion in the thread\n" + "Made by Corey, Protected under Australian IP Laws")); }
public SimplePathfinder(Menu menu) { this.menu = menu; var menuGenerator = new MenuGenerator(new SimplePathfinderMenu(this.menu, "Simplified Pathfinder")); menuGenerator.Generate(); }
public AdvancedPathfinder(Menu menu) { var menuGenerator = new MenuGenerator(new AdvancedPathfinderMenu(menu, "Advanced Pathfinder")); menuGenerator.Generate(); this.menu = menu.SubMenu(menu.Name + "Advanced Pathfinder"); }
public void OnLoad() { Console.WriteLine("Loaded Lucian"); MenuGenerator.Generate(); AutoCleanse.OnLoad(); LoadSpells(); LoadEvents(); Game.PrintChat("[iLucian] -> Don't forget to upvote on assembly database."); }
public static void OnGameLoad() { if (ObjectManager.Player.ChampionName != "Ezreal") { return; } MenuGenerator.Generate(); DZAntigapcloser.BuildMenu(Variables.Menu, "[Ez] Antigapcloser", "ezreal.antigapcloser"); SPrediction.Prediction.Initialize(Variables.Menu); Ezreal.OnLoad(); }
/// <summary> /// Called when [load]. /// </summary> protected sealed override void OnLoad() { this.Menu = new Menu(this.Name, this.Name); var menuGenerator = new MenuGenerator(new SteelTempestMenu(this.Menu)); menuGenerator.Generate(); this.Menu.AddItem(new MenuItem(this.Name + "Enabled", "Enabled").SetValue(true)); this.Parent.Menu.AddSubMenu(this.Menu); }
/// <summary> /// Called when [load]. /// </summary> protected sealed override void OnLoad() { this.Menu = new Menu(this.Name, this.Name); this.BlacklistMenu = new BlacklistMenu(this.Menu, "Blacklist"); var menuGenerator = new MenuGenerator(new LastBreathMenu(this.Menu)); menuGenerator.Generate(); this.Menu.AddItem(new MenuItem(this.Name + "Enabled", "Enabled").SetValue(true)); this.Parent.Menu.AddSubMenu(this.Menu); }
/// <summary> /// Called when [load]. /// </summary> protected sealed override void OnLoad() { this.Menu = new Menu(this.Name, this.Name); this.BlacklistMenu = new BlacklistMenu(this.Menu, "Don't dash into"); var menuGenerator = new MenuGenerator(new SweepingBladeMenu(this.Menu)); menuGenerator.Generate(); this.Menu.AddItem(new MenuItem(this.Name + "Enabled", "Enabled").SetValue(true)); this.Parent.Menu.AddSubMenu(this.Menu); }
/// <summary> /// Called when [load]. /// </summary> protected sealed override void OnLoad() { this.Menu = new Menu(this.Name, this.Name); this.ChampionSliderMenu = new ChampionSliderMenu(this.Menu, "Min Distance to Enemy"); var menuGenerator = new MenuGenerator(new SweepingBladeMenu(this.Menu)); menuGenerator.Generate(); this.Menu.AddItem(new MenuItem(this.Name + "Enabled", "Enabled").SetValue(true)); this.Parent.Menu.AddSubMenu(this.Menu); }
/// <summary> /// Called when [load]. /// </summary> protected sealed override void OnLoad() { this.Menu = new Menu(this.Name, this.Name); var menuGenerator = new MenuGenerator(new SweepingBladeMenu(this.Menu)); menuGenerator.Generate(); this.BlacklistMenu = new BlacklistMenu(this.Menu, "Blacklist"); this.Pathfinder = new PathfindingContainer <Point, ConnectionBase <Point>, YasuoPath <Point, ConnectionBase <Point> > >( new AdvancedPathfinder(this.Menu)); this.Menu.AddItem(new MenuItem(this.Name + "Enabled", "Enabled").SetValue(true)); this.Parent.Menu.AddSubMenu(this.Menu); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); this.gnarState = new GnarState(); var selecter = new MenuItem("Form", "Form").SetValue(new StringList(new[] { "Mini", "Mega" })); var mini = new List<MenuItem> { new MenuItem("Q1Range", "Range").SetValue(new Slider(1100, 0, 1100)), new MenuItem("QHighHitChance", "Q Frequently").SetValue(true), new MenuItem("BetaQ", "Allow Collision").SetValue(true).SetTooltip("Will Q On Minions Near Target"), new MenuItem("BlockIfTransforming", "Block If Transforming").SetValue(true) }; var mega = new List<MenuItem> { new MenuItem("Q2Range", "Range").SetValue(new Slider(1100, 0, 1100)), new MenuItem("BetaQ2", "Allow Collision Q").SetValue(true).SetTooltip("Will Q On Minions Near Target") }; var menuGenerator = new MenuGenerator(this.Menu, new DynamicMenu("Dynamic Menu", selecter, new[] { mini, mega })); menuGenerator.Generate(); }
protected override void OnLoad(object sender, FeatureBaseEventArgs eventArgs) { base.OnLoad(sender, eventArgs); this.gnarState = new GnarState(); var selecter = new MenuItem("GnarForm", "Form").SetValue(new StringList(new[] { "Mini", "Mega" })); var mini = new List<MenuItem> { new MenuItem("Q1Range", "Range").SetValue(new Slider(600, 0, 600)), new MenuItem("BlockIfTransforming", "Block If Transforming").SetValue(true) }; var mega = new List<MenuItem> { new MenuItem("Q2Range", "Range").SetValue(new Slider(600, 0, 700)) }; var menuGenerator = new MenuGenerator(Menu, new DynamicMenu("Dynamic Menu", selecter, new[] { mini, mega })); menuGenerator.Generate(); }
internal static void OnLoad() { LogHelper.OnLoad(); MenuGenerator.Generate(); Lee.OnLoad(); }