void Start() { //Getting the menu script holding all menu panel camera = Camera.main; menuContoller = gameObject.GetComponentInChildren <MenuContoller>(true); }
public static void Main(String[] args) { Storage.CooledPlaces = new bool[800]; Storage.NormalPlaces = new bool[3000]; //Order o = new Order(); //o.PalletQuantity = 200; //o.Confirmed = true; //o.ID = 3; //o.Cooled = true; //Storage.Orders = new List<Order>(); //Storage.Orders.Add(o); //OrderController.AddOccupiedPlaces(o.ID, o.PalletQuantity); //o.Print(); SocketClient.StartClient(); //OrderingController.AddOrder(3, "2018-04-04", "2018-05-05", 3, true, "comment"); //OrderController.MakeSomeOrder(); //OrderingController.ListOrders(); //OrderingController.ConfirmOrder(0); //OrderingController.ListOrders(); try { Task <List <Order> > tsResponseOrders = SocketClient.LoadOrders(); OrderController.setOrders(tsResponseOrders.Result); Task <List <Customer> > tsResponseUsers = SocketClient.LoadCustomers(); CustomerController.setCustomers(tsResponseUsers.Result); Task <List <DeliveryNote> > tsResponseDeliveryNotes = SocketClient.LoadDeliveryNotes(); DeliveryNoteController.setDeliveryNotes(tsResponseDeliveryNotes.Result); //int sum=0; //int q; //Console.WriteLine(Storage.CooledCapacity + " " + Storage.NormalCapacity); //foreach(Order o in Storage.Orders) //{ // if (o.Cooled) { // Storage.CooledCapacity -= o.PalletQuantity; // } // else { Storage.NormalCapacity -= o.PalletQuantity; } //} //Console.WriteLine(Storage.CooledCapacity + " " + Storage.NormalCapacity); } catch (Exception e) { Console.WriteLine(e.Message); Console.WriteLine(e.StackTrace); } User user = LoginController.Login(); if (user != null) { Type t = user.GetType(); if (t.Equals(typeof(Customer))) { Customer customer = (Customer)user; MenuContoller.Start(customer); } else if (t.Equals(typeof(Dispatcher))) { Dispatcher dispatcher = (Dispatcher)user; MenuContoller.Start(dispatcher); } else if (t.Equals(typeof(Foreman))) { Foreman foreman = (Foreman)user; MenuContoller.Start(foreman); } } //Process process = new Process(); //process.ReadAndWrite(); //SocketClient.Close(); }
private void Awake() { instance = this; }
public void awake() { if (PlayingLogger == null) PlayingLogger = new PlayLogger(); if (MenuContller == null) MenuContller = new MenuContoller(); }