void Update() { //從第一個場景開始 且是伺服器模式 if (!isClient) { return; } if (ProcessManager.Instance == null || ProcessManager.Instance.Process == null) { return; } MemoryData newData = MemoryTracker.GetData(); bool isSel = newData.scene == 1; int targetNum = 0; //玩家數量 if (isSel) { targetNum = newData.sel_player_num; } else { targetNum = newData.player_num; } if (data.Comparer(newData)) { //Hack //修正出魔法屋物價亂跳的問題 if (newData.scene == 7) { HackManager.Instance.blockChangeCPI = true; } if (newData.cur < data.cur) { if (HackManager.Instance.isRandomCPI) { if (newData.scene > 1) { if (HackManager.Instance.blockChangeCPI) { HackManager.Instance.blockChangeCPI = false; } else { if (newData.total == 0) { HackManager.Instance.ResetProgressiveCPI(); } HackManager.Instance.RefreshRealCPI(newData); int cpi = HackManager.Instance.CalcBalanceCPI(); newData.CPI = cpi; ProcessUtility.WriteMem(ProcessManager.Instance.Process, MemoryTracker.GetPtr(MemoryTracker.MemTypeEnum.CPI), cpi); } } } } if (HackManager.Instance.isDecember) { var date = MemoryTracker.GetDate(newData.date); if (date.Month != 12) { byte mon = 12; ProcessUtility.WriteMem(ProcessManager.Instance.Process, MemoryTracker.GetPtr(MemoryTracker.MemTypeEnum.date + 1), mon); } } //代款修正 if (HackManager.Instance.isDecember || HackManager.Instance.isDecreaseLoanDate) { if (data.scene > 1) { for (int i = 0; i < 4; i++) { if (newData.loanDate[i] != data.loanDate[i] && newData.loanDate[i] != 0) { var newDate = MemoryTracker.GetDate(newData.loanDate[i]); HackManager.Instance.GetNewLoanDate(ref newDate); int convertedDate = MemoryTracker.ConvertDate(newDate); ProcessUtility.WriteMem(ProcessManager.Instance.Process, MemoryTracker.GetPtr(MemoryTracker.MemTypeEnum.p1_loanDay + i * MemoryTracker.sub_p), convertedDate); newData.loanDate[i] = convertedDate; } } } } //Send To Receiver CmdRead(targetNum, newData); data = newData; } }