public Vector3D GetViewOffset() { byte[] vecData = new byte[12]; Buffer.BlockCopy(readData, ExternalCounterstrike.NetVars["m_vecViewOffset"], vecData, 0, 12); return(MemoryScanner.GetStructure <Vector3D>(vecData)); }
public Vector3D GetViewOffset() { byte[] vecData = new byte[12]; Buffer.BlockCopy(readData, ExternalCounterstrike.NetVars["m_vecViewOffset"], vecData, 0, 12); return(MemoryScanner.GetStructure <Vector3D>(vecData)); }