Esempio n. 1
0
        public void Dispose()
        {
            ThrowIfDisposed();

            renderer.Dispose();
            cameraBuffer.Dispose();
            depthSampler?.Dispose();
            depthTarget?.Dispose();

            disposed = true;
        }
        public void Dispose()
        {
            ThrowIfDisposed();

            renderer.Dispose();
            cameraBuffer.Dispose();

            colorSampler?.Dispose();
            normalSampler?.Dispose();
            attributeSampler?.Dispose();
            depthSampler?.Dispose();

            colorTarget?.Dispose();
            normalTarget?.Dispose();
            attributeTarget?.Dispose();
            depthTarget?.Dispose();

            disposed = true;
        }