Esempio n. 1
0
        /// <summary>
        /// 艦隊の燃料と弾薬の補給状況を調べる
        /// </summary>
        /// <param name="fleetMember">艦隊メンバー</param>
        /// <param name="shipData">艦娘ステート一覧</param>
        /// <returns>どの燃料が消費されているか</returns>
        SupplyStatusFlags CheckFleetStatus(IEnumerable<int> fleetMember, MemberData.Ship shipData)
        {
            SupplyStatusFlags status = SupplyStatusFlags.None;

            foreach (var ship_id in fleetMember)
            {
                var dat = shipData.GetShip(ship_id);
                if (!dat.Fuel.Full)
                {
                    Debug.WriteLine("Fuel not filled");
                    status |= SupplyStatusFlags.Fuel;
                }

                if (!dat.Bullet.Full)
                {
                    Debug.WriteLine("Bullet not filled");
                    status |= SupplyStatusFlags.Bullet;
                }
            }

            return status;
        }
Esempio n. 2
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        /// <summary>
        /// 内部状態の初期化
        /// </summary>
        /// <param name="result">戦闘結果</param>
        /// <param name="_memberShip"></param>
        /// <param name="fleetInfo">艦隊情報</param>
        /// <param name="_masterShip"></param>
        private void initializeShipData(KCB.api_req_sortie.Battle.ApiData result,
            MemberData.Deck.Fleet fleetInfo, MemberData.Ship _memberShip, MasterData.Ship _masterShip)
        {
            Debug.WriteLine("戦闘開始/艦隊番号:" + fleetInfo.Num.ToString());
            _battleResult = new Result(result.api_midnight_flag == 1,_practice);

            //戦闘形態を取得する

            _battleResult.Friend.Formation = (Result.FleetState.FormationType)result.api_formation[0];
            _battleResult.Enemy.Formation = (Result.FleetState.FormationType)result.api_formation[1];
            if (result.api_search != null)
            {
                _battleResult.Friend.SearchResult = (Result.FleetState.SearchResultType)result.api_search[0];
                _battleResult.Enemy.SearchResult = (Result.FleetState.SearchResultType)result.api_search[1];
            }
            else
            {
                _battleResult.Friend.SearchResult = Result.FleetState.SearchResultType.索敵なし;
                _battleResult.Enemy.SearchResult = Result.FleetState.SearchResultType.索敵なし;
            }

            _battleResult.MatchState = (Result.MatchType)result.api_formation[2];

            Debug.WriteLine(string.Format("自陣形:{0} {1}\n敵陣形:{2} {3}\n交戦形態:{4}\n夜戦:{5}",
                 _battleResult.Friend.Formation,_battleResult.Friend.SearchResult,
                 _battleResult.Enemy.Formation,_battleResult.Enemy.SearchResult,
                 _battleResult.MatchState, _battleResult.HasNightBattle));

            ///味方艦隊の情報を取得する
            for (int i = 0; i < fleetInfo.Member.Count; i++)
            {
                var ship_id = fleetInfo.Member[i];
                var ship = _memberShip.GetShip(ship_id);
                var info = _battleResult.Friend.Ships[i];

                info.Initialize(ship_id,ship.ShipNameId,ship.ShipName,ship.ShipTypeId,
                    result.api_maxhps[i + 1],result.api_nowhps[i + 1]);

                Debug.WriteLine(string.Format("No.{0} ID:{1} Name:{2} HP:{3}", i + 1,
                    ship_id, ship.ShipName,ship.HP.ToString()));
            }

            ///敵艦隊の情報を取得する
            for (int i = 0; i < 6; i++)
            {
                int ship_id = result.api_ship_ke[i + 1];
                if (ship_id < 0)
                    continue;

                var ship = _masterShip.LookupShipMaster(ship_id);
                var info = _battleResult.Enemy.Ships[i];
                string shipName;
                if(_practice)
                    shipName = ship.Name;
                else
                    shipName = string.Format("{0}{1}", ship.Name, ship.Yomi);

                info.Initialize(-1,ship_id,shipName,ship.ShipTypeId,
                    result.api_maxhps[i + 7],result.api_nowhps[i + 7]);

                Debug.WriteLine(string.Format("No.{0} Name:{1} HP:{2}/{3}",
                    i + 1, shipName, result.api_maxhps[i + 7], result.api_nowhps[i + 7]));
            }
        }
Esempio n. 3
0
        /// <summary>
        /// /kcsapi/api_req_nyukyo/start
        /// 入渠に伴う資材消費を反映させる
        /// </summary>
        /// <param name="api_highspeed"></param>
        public void UpdateOnNDockStart(IDictionary<string, string> queryParam, MemberData.Ship _memberShip)
        {
            string ship_id = queryParam["api_ship_id"];
            string highspeed = queryParam["api_highspeed"];
            var ship = _memberShip.GetShip(ship_id);

            if (highspeed == "1")
            {
                Debug.WriteLine("Using FastRepair");
                FastRepair--;
            }

            //修理に要した資材を引く
            Fuel -= ship.RepairFuel;
            Steel -= ship.RepairSteel;
        }
Esempio n. 4
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        /// <summary>
        /// 戦闘終了 /kcsapi/api_req_sortie/battleresult
        /// </summary>
        /// <param name="JSON"></param>
        public LogData.BattleResultInfo Finish(string JSON, MemberData.Ship shipData,
            MemberData.Deck deckData,MasterData.Ship shipMaster,MemberData.Basic basicData)
        {
//            var json = DynamicJson.Parse(JSON);
            var json = JsonConvert.DeserializeObject<KCB.api_req_sortie.BattleResult>(JSON);
            if ((int)json.api_result != 1)
                return null;

            var data = json.api_data;

            LogData.BattleResultInfo result = new LogData.BattleResultInfo();
            result.MemberID = basicData.MemberID;
            result.Date = DateTime.Now;
            result.AreaName = data.api_quest_name;
            result.Rank = data.api_win_rank;

            //敵情報
            result.Foe.DeckName = data.api_enemy_info.api_deck_name;
            Debug.WriteLine("FoeDeckName:" + result.Foe.DeckName);
//            double[] enemylist = (double[])data.api_ship_id;

//            for (int i = 1; i < enemylist.Count(); i++)
            for (int i = 1; i < data.api_ship_id.Count(); i++)
            {
                int enemyID = data.api_ship_id[i];
                if (enemyID <= 0)
                {
                    result.Foe.ShipList[i - 1] = "";
                    continue;
                }

                //何故かeliteとかflagの文字は読みに入ってる
                var t = shipMaster.LookupShipMaster(enemyID);
                if (t.Yomi.Length == 1)
                    result.Foe.ShipList[i - 1] = t.Name;
                else
                    result.Foe.ShipList[i - 1] = string.Format("{0}({1})", t.Name, t.Yomi);

                Debug.WriteLine(string.Format("ShipList({0})={1}", i - 1, result.Foe.ShipList[i - 1]));
            }

            //自軍情報
            var fleet = deckData.GetFleet(battleFleetID);
            result.Friend.DeckName = fleet.Name;
            Debug.WriteLine("FriendDeckName:" + result.Friend.DeckName);
            for (int i = 0; i < fleet.Member.Count(); i++)
            {
                if (fleet.Member[i] <= 0)
                {
                    result.Friend.ShipList[i] = "";
                    continue;
                }

                string header = "";
                ///ロスト艦艇
                if (data.api_lost_flag != null && (int)data.api_lost_flag[i + 1] != 0)
                    header = "x";

                //MVPは1オリジン
                if ((int)data.api_mvp == i + 1)
                    header = "*";

                var t = shipData.GetShip(fleet.Member[i]);
                result.Friend.ShipList[i] = string.Format("{0}{1}(Lv{2} HP{3})",
                    header, t.ShipName, t.Level, t.HP);
                Debug.WriteLine(string.Format("ShipList({0})={1}", i, result.Friend.ShipList[i]));
            }

            ///ドロップ
//            if (data.IsDefined("api_get_ship"))
            if(data.api_get_ship != null)
                result.ShipDropped = string.Format("{0}({1})", data.api_get_ship.api_ship_name,
                    data.api_get_ship.api_ship_type);
            Debug.WriteLine("GetShip:" + result.ShipDropped);

            return result;
        }
Esempio n. 5
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        public LogData.CreateItemInfo CreateLogData(string responseJson,IDictionary<string,string> queryParam, MasterData.Item itemData,
            MemberData.Deck deckDat, MemberData.Ship shipDat,MemberData.Basic basicDat)
        {
//            var json = DynamicJson.Parse(oSession.ResponseJSON);
            var json = JsonConvert.DeserializeObject<KCB.api_req_kousyou.CreateItem>(responseJson);
            if ((int)json.api_result != 1)
                return null;

            var info = new LogData.CreateItemInfo(queryParam, json.api_data);

            info.OfficeLv = basicDat.Level;
            var secretary = shipDat.GetShip(deckDat.Secretary);
            info.SecretaryShip = string.Format("{0}(Lv{1})", secretary.ShipName,
                secretary.Level);
            info.MemberID = basicDat.MemberID;

            if (info.Succeess)
            {
                var it = itemData.GetItemParam(info.ItemNameID);
                info.ItemName = it.Name;
                info.ItemType = it.Type;
            }
            return info;
        }
Esempio n. 6
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        // 

        /// <summary>
        /// 建造記録を生成
        /// /kcsapi/api_get_member/kdock
        /// </summary>
        /// <param name="dockDat"></param>
        /// <param name="basicDat"></param>
        /// <param name="deckDat"></param>
        /// <param name="shipDat"></param>
        /// <returns></returns>
        public IEnumerable<LogData.CreateShipInfo> CreateLogData(MemberData.Dock dockDat,
            MemberData.Basic basicDat,MemberData.Deck deckDat,MemberData.Ship shipDat)
        {
            List<LogData.CreateShipInfo> retList = new List<LogData.CreateShipInfo>();
            for (int n = 0; n < kdock_build.Count(); n++)
            {
                ///既に建造記録を生成しているか、建造していないドックを飛ばす
                if (!kdock_build[n])
                    continue;

                var secretary = shipDat.GetShip(deckDat.Secretary);
                var info = new LogData.CreateShipInfo();
                lock (dockDat.KDockLock)
                {
                    var kdock = dockDat.GetKDock(n + 1);

                    info.Resource = new LogData.Material(kdock);
                    info.ShipType = kdock.Type;
                    info.ShipName = kdock.Name;
                    info.OfficeLv = basicDat.Level;
                    info.SecretaryShip = string.Format("{0}(Lv{1})", secretary.ShipName, secretary.Level);
                    info.Date = DateTime.Now;
                    info.MemberID = basicDat.MemberID;
                }

                retList.Add(info);

                Debug.WriteLine("KDockLog:" + info.ToString());

                kdock_build[n] = false;
            }

            if (retList.Count == 0)
                return null;

            return retList;
        }
Esempio n. 7
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        /// <summary>
        /// 遠征結果のログ情報を生成
        /// </summary>
        /// <param name="JSON"></param>
        /// <param name="shipList"></param>
        /// <returns></returns>
        public LogData.MissionResultInfo CreateResult(string JSON, MemberData.Ship shipList,MemberData.Basic basicData)
        {
//            var json = DynamicJson.Parse(JSON);
            var json = JsonConvert.DeserializeObject<KCB.api_req_mission.Result>(JSON);
            if ((int)json.api_result != 1)
                return null;

            var result = json.api_data;
            if (result == null)
                return null;

            LogData.MissionResultInfo res = new LogData.MissionResultInfo();
            res.MemberID = basicData.MemberID;
            res.AreaName = result.api_maparea_name;
            res.QuestName = result.api_quest_name;
            res.Date = DateTime.Now;
            res.Succeeded = (int)result.api_clear_result;

            //失敗したとき、api_get_material = -1で帰ってくる
//            Type typMaterial = result.api_get_material.GetType();
//            if (typMaterial != typeof(Codeplex.Data.DynamicJson))
//            if(result.api_get_material is Codeplex.Data.DynamicJson)
//                res.Material = new LogData.Material((double[])result.api_get_material);

            if (result.api_get_material is Newtonsoft.Json.Linq.JArray)
                res.Material = new LogData.Material((Newtonsoft.Json.Linq.JArray)result.api_get_material);
            else
                res.Material = new LogData.Material();

            if (result.api_useitem_flag[0] != 0)
            {
                res.Item.Add(
                    string.Format("{0}x{1}", itemName((int)result.api_useitem_flag[0]
                       , result.api_get_item1.api_useitem_name),
                    (int)result.api_get_item1.api_useitem_count)
                );
            }

            if (result.api_useitem_flag[1] != 0)
            {
                res.Item.Add(
                    string.Format("{0}x{1}", itemName((int)result.api_useitem_flag[1]
                     , result.api_get_item2.api_useitem_name),
                    (int)result.api_get_item2.api_useitem_count)
                );
            }

//            double[] ships = (double[]) result.api_ship_id;
//            for (int n = 1; n < ships.Count(); n++)
            for (int n = 1; n < result.api_ship_id.Count(); n++)
            {
                var it = shipList.GetShip(result.api_ship_id[n]);
                res.Member.Add(string.Format("{0}({1}Lv{2})", it.ShipName, it.ShipType, it.Level));
                Debug.WriteLine("Member:" + res.Member.Last());
            }

            Debug.WriteLine("result:" + res.ToString());

            return res;


        }