Esempio n. 1
0
        public Api_Result <SlotSetChkResult_Slot> SlotSet(int ship_rid, int slot_rid)
        {
            Api_Result <SlotSetChkResult_Slot> api_Result = new Api_Result <SlotSetChkResult_Slot>();
            SlotSetChkResult_Slot slotSetChkResult_Slot   = this.IsValidSlotSet(ship_rid, slot_rid);

            if (slotSetChkResult_Slot != SlotSetChkResult_Slot.Ok)
            {
                api_Result.state = Api_Result_State.Parameter_Error;
                api_Result.data  = slotSetChkResult_Slot;
                return(api_Result);
            }
            Mem_ship     mem_ship     = Comm_UserDatas.Instance.User_ship.get_Item(ship_rid);
            Mem_slotitem mem_slotitem = null;

            Comm_UserDatas.Instance.User_slot.TryGetValue(slot_rid, ref mem_slotitem);
            Mem_shipBase mem_shipBase  = new Mem_shipBase(mem_ship);
            Mem_slotitem mem_slotitem2 = null;

            Comm_UserDatas.Instance.User_slot.TryGetValue(mem_ship.Exslot, ref mem_slotitem2);
            mem_shipBase.Exslot = slot_rid;
            if (mem_slotitem2 != null)
            {
                mem_slotitem2.UnEquip();
            }
            if (slot_rid != -1)
            {
                mem_slotitem.Equip(ship_rid);
            }
            mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship.get_Item(mem_shipBase.Ship_id), false);
            return(api_Result);
        }
Esempio n. 2
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        public Api_Result <Hashtable> Unslot_all(int ship_rid)
        {
            Api_Result <Hashtable> result = new Api_Result <Hashtable>();
            Mem_ship     mem_ship         = Comm_UserDatas.Instance.User_ship.get_Item(ship_rid);
            Mem_shipBase mem_shipBase     = new Mem_shipBase(mem_ship);

            for (int i = 0; i < Enumerable.Count <int>(mem_shipBase.Slot); i++)
            {
                Mem_slotitem mem_slotitem = null;
                int          num          = mem_shipBase.Slot.get_Item(i);
                mem_shipBase.Slot.set_Item(i, -1);
                if (num > 0 && Comm_UserDatas.Instance.User_slot.TryGetValue(num, ref mem_slotitem))
                {
                    Mst_slotitem_cost mst_slotitem_cost = null;
                    if (Mst_DataManager.Instance.Mst_slotitem_cost.TryGetValue(mem_slotitem.Slotitem_id, ref mst_slotitem_cost))
                    {
                        int addNum = mst_slotitem_cost.GetAddNum(mem_shipBase.Onslot.get_Item(i));
                        Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Bauxite).Add_Material(addNum);
                    }
                    mem_slotitem.UnEquip();
                }
            }
            mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship.get_Item(mem_shipBase.Ship_id), false);
            mem_ship.TrimSlot();
            return(result);
        }
Esempio n. 3
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        public Api_Result <SlotSetChkResult_Slot> SlotSet(int ship_rid, int slot_rid)
        {
            Api_Result <SlotSetChkResult_Slot> api_Result = new Api_Result <SlotSetChkResult_Slot>();
            SlotSetChkResult_Slot slotSetChkResult_Slot   = IsValidSlotSet(ship_rid, slot_rid);

            if (slotSetChkResult_Slot != 0)
            {
                api_Result.state = Api_Result_State.Parameter_Error;
                api_Result.data  = slotSetChkResult_Slot;
                return(api_Result);
            }
            Mem_ship     mem_ship = Comm_UserDatas.Instance.User_ship[ship_rid];
            Mem_slotitem value    = null;

            Comm_UserDatas.Instance.User_slot.TryGetValue(slot_rid, out value);
            Mem_shipBase mem_shipBase = new Mem_shipBase(mem_ship);
            Mem_slotitem value2       = null;

            Comm_UserDatas.Instance.User_slot.TryGetValue(mem_ship.Exslot, out value2);
            mem_shipBase.Exslot = slot_rid;
            value2?.UnEquip();
            if (slot_rid != -1)
            {
                value.Equip(ship_rid);
            }
            mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship[mem_shipBase.Ship_id], enemy_flag: false);
            return(api_Result);
        }
Esempio n. 4
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        public Api_Result <Hashtable> Unslot_all(int ship_rid)
        {
            Api_Result <Hashtable> result = new Api_Result <Hashtable>();
            Mem_ship     mem_ship         = Comm_UserDatas.Instance.User_ship[ship_rid];
            Mem_shipBase mem_shipBase     = new Mem_shipBase(mem_ship);

            for (int i = 0; i < mem_shipBase.Slot.Count(); i++)
            {
                Mem_slotitem value = null;
                int          num   = mem_shipBase.Slot[i];
                mem_shipBase.Slot[i] = -1;
                if (num > 0 && Comm_UserDatas.Instance.User_slot.TryGetValue(num, out value))
                {
                    Mst_slotitem_cost value2 = null;
                    if (Mst_DataManager.Instance.Mst_slotitem_cost.TryGetValue(value.Slotitem_id, out value2))
                    {
                        int addNum = value2.GetAddNum(mem_shipBase.Onslot[i]);
                        Comm_UserDatas.Instance.User_material[enumMaterialCategory.Bauxite].Add_Material(addNum);
                    }
                    value.UnEquip();
                }
            }
            mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship[mem_shipBase.Ship_id], enemy_flag: false);
            mem_ship.TrimSlot();
            return(result);
        }
Esempio n. 5
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        public Api_Result <SlotSetChkResult_Slot> SlotSet(int ship_rid, int slot_rid, int equip_idx)
        {
            Api_Result <SlotSetChkResult_Slot> api_Result = new Api_Result <SlotSetChkResult_Slot>();
            SlotSetChkResult_Slot slotSetChkResult_Slot   = this.IsValidSlotSet(ship_rid, slot_rid, equip_idx);

            if (slotSetChkResult_Slot != SlotSetChkResult_Slot.Ok)
            {
                api_Result.state = Api_Result_State.Parameter_Error;
                api_Result.data  = slotSetChkResult_Slot;
                return(api_Result);
            }
            Mem_ship     mem_ship     = Comm_UserDatas.Instance.User_ship.get_Item(ship_rid);
            Mem_slotitem mem_slotitem = null;

            Comm_UserDatas.Instance.User_slot.TryGetValue(slot_rid, ref mem_slotitem);
            int num = mem_ship.Slot.FindIndex((int x) => x == -1);

            if (num != -1 && num < equip_idx)
            {
                equip_idx = num;
            }
            Mem_shipBase mem_shipBase  = new Mem_shipBase(mem_ship);
            Mem_slotitem mem_slotitem2 = null;

            Comm_UserDatas.Instance.User_slot.TryGetValue(mem_ship.Slot.get_Item(equip_idx), ref mem_slotitem2);
            int preCost   = 0;
            int afterCost = 0;
            OnslotChangeType slotChangeCost = Mst_slotitem_cost.GetSlotChangeCost(mem_ship.Slot.get_Item(equip_idx), slot_rid, out preCost, out afterCost);
            int num2 = mem_ship.Onslot.get_Item(equip_idx);

            if (slotChangeCost == OnslotChangeType.OtherToPlane)
            {
                num2 = Mst_DataManager.Instance.Mst_ship.get_Item(mem_ship.Ship_id).Maxeq.get_Item(equip_idx);
            }
            int slotChangeBauxiteNum = Mst_slotitem_cost.GetSlotChangeBauxiteNum(slotChangeCost, preCost, afterCost, num2);

            if (slotChangeBauxiteNum < 0)
            {
                if (slotChangeCost == OnslotChangeType.PlaneToPlane)
                {
                    api_Result.data = SlotSetChkResult_Slot.OkBauxiteUseHighCost;
                }
                else if (slotChangeCost == OnslotChangeType.OtherToPlane)
                {
                    api_Result.data = SlotSetChkResult_Slot.OkBauxiteUse;
                    mem_shipBase.Onslot.set_Item(equip_idx, num2);
                }
                Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Bauxite).Sub_Material(Math.Abs(slotChangeBauxiteNum));
            }
            else
            {
                if (slotChangeCost == OnslotChangeType.PlaneOther)
                {
                    mem_shipBase.Onslot.set_Item(equip_idx, 0);
                }
                api_Result.data = SlotSetChkResult_Slot.Ok;
                Comm_UserDatas.Instance.User_material.get_Item(enumMaterialCategory.Bauxite).Add_Material(slotChangeBauxiteNum);
            }
            mem_shipBase.Slot.set_Item(equip_idx, slot_rid);
            if (mem_slotitem2 != null)
            {
                mem_slotitem2.UnEquip();
            }
            if (slot_rid != -1)
            {
                mem_slotitem.Equip(ship_rid);
            }
            mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship.get_Item(mem_shipBase.Ship_id), false);
            if (slot_rid == -1)
            {
                mem_ship.TrimSlot();
            }
            return(api_Result);
        }
Esempio n. 6
0
        public Api_Result <SlotSetChkResult_Slot> SlotSet(int ship_rid, int slot_rid, int equip_idx)
        {
            Api_Result <SlotSetChkResult_Slot> api_Result = new Api_Result <SlotSetChkResult_Slot>();
            SlotSetChkResult_Slot slotSetChkResult_Slot   = IsValidSlotSet(ship_rid, slot_rid, equip_idx);

            if (slotSetChkResult_Slot != 0)
            {
                api_Result.state = Api_Result_State.Parameter_Error;
                api_Result.data  = slotSetChkResult_Slot;
                return(api_Result);
            }
            Mem_ship     mem_ship = Comm_UserDatas.Instance.User_ship[ship_rid];
            Mem_slotitem value    = null;

            Comm_UserDatas.Instance.User_slot.TryGetValue(slot_rid, out value);
            int num = mem_ship.Slot.FindIndex((int x) => x == -1);

            if (num != -1 && num < equip_idx)
            {
                equip_idx = num;
            }
            Mem_shipBase mem_shipBase = new Mem_shipBase(mem_ship);
            Mem_slotitem value2       = null;

            Comm_UserDatas.Instance.User_slot.TryGetValue(mem_ship.Slot[equip_idx], out value2);
            int preCost   = 0;
            int afterCost = 0;
            OnslotChangeType slotChangeCost = Mst_slotitem_cost.GetSlotChangeCost(mem_ship.Slot[equip_idx], slot_rid, out preCost, out afterCost);
            int num2 = mem_ship.Onslot[equip_idx];

            if (slotChangeCost == OnslotChangeType.OtherToPlane)
            {
                num2 = Mst_DataManager.Instance.Mst_ship[mem_ship.Ship_id].Maxeq[equip_idx];
            }
            int slotChangeBauxiteNum = Mst_slotitem_cost.GetSlotChangeBauxiteNum(slotChangeCost, preCost, afterCost, num2);

            if (slotChangeBauxiteNum < 0)
            {
                switch (slotChangeCost)
                {
                case OnslotChangeType.PlaneToPlane:
                    api_Result.data = SlotSetChkResult_Slot.OkBauxiteUseHighCost;
                    break;

                case OnslotChangeType.OtherToPlane:
                    api_Result.data = SlotSetChkResult_Slot.OkBauxiteUse;
                    mem_shipBase.Onslot[equip_idx] = num2;
                    break;
                }
                Comm_UserDatas.Instance.User_material[enumMaterialCategory.Bauxite].Sub_Material(Math.Abs(slotChangeBauxiteNum));
            }
            else
            {
                if (slotChangeCost == OnslotChangeType.PlaneOther)
                {
                    mem_shipBase.Onslot[equip_idx] = 0;
                }
                api_Result.data = SlotSetChkResult_Slot.Ok;
                Comm_UserDatas.Instance.User_material[enumMaterialCategory.Bauxite].Add_Material(slotChangeBauxiteNum);
            }
            mem_shipBase.Slot[equip_idx] = slot_rid;
            value2?.UnEquip();
            if (slot_rid != -1)
            {
                value.Equip(ship_rid);
            }
            mem_ship.Set_ShipParam(mem_shipBase, Mst_DataManager.Instance.Mst_ship[mem_shipBase.Ship_id], enemy_flag: false);
            if (slot_rid == -1)
            {
                mem_ship.TrimSlot();
            }
            return(api_Result);
        }