Esempio n. 1
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    { if ( ( P.flags & MEM_Zero ) != 0 ) sqlite3VdbeMemExpandBlob( P ); } // TODO -- Convert to inline for speed

    /*
    ** If pMem is an object with a valid string representation, this routine
    ** ensures the internal encoding for the string representation is
    ** 'desiredEnc', one of SQLITE_UTF8, SQLITE_UTF16LE or SQLITE_UTF16BE.
    **
    ** If pMem is not a string object, or the encoding of the string
    ** representation is already stored using the requested encoding, then this
    ** routine is a no-op.
    **
    ** SQLITE_OK is returned if the conversion is successful (or not required).
    ** SQLITE_NOMEM may be returned if a malloc() fails during conversion
    ** between formats.
    */
    static int sqlite3VdbeChangeEncoding( MemRef pMem, int desiredEnc )
    {
      int rc;
      Debug.Assert( ( pMem.flags & MEM_RowSet ) == 0 );
      Debug.Assert( desiredEnc == SQLITE_UTF8 || desiredEnc == SQLITE_UTF16LE
      || desiredEnc == SQLITE_UTF16BE );
      if ( ( pMem.flags & MEM_Str ) == 0 || pMem.enc == desiredEnc )
      {
        if ( pMem.z == null && pMem.zBLOB != null ) pMem.z = Encoding.UTF8.GetString( pMem.zBLOB );
        return SQLITE_OK;
      }
      Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
#if  SQLITE_OMIT_UTF16
      return SQLITE_ERROR;
#else

/* MemTranslate() may return SQLITE_OK or SQLITE_NOMEM. If NOMEM is returned,
** then the encoding of the value may not have changed.
*/
rc = sqlite3VdbeMemTranslate(pMem, (u8)desiredEnc);
Debug.Assert(rc==SQLITE_OK    || rc==SQLITE_NOMEM);
Debug.Assert(rc==SQLITE_OK    || pMem.enc!=desiredEnc);
Debug.Assert(rc==SQLITE_NOMEM || pMem.enc==desiredEnc);
return rc;
#endif
    }
Esempio n. 2
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 /*
 ** Create a new sqlite3_value object.
 */
 static sqlite3_value sqlite3ValueNew( sqlite3 db )
 {
   MemRef p = new MemRef();//sqlite3DbMallocZero(db, sizeof(*p));
   if ( p != null )
   {
     p.flags = MEM_Null;
     p.type = SQLITE_NULL;
     p.db = db;
   }
   return p;
 }
Esempio n. 3
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    /*
    ** Compare the values contained by the two memory cells, returning
    ** negative, zero or positive if pMem1 is less than, equal to, or greater
    ** than pMem2. Sorting order is NULL's first, followed by numbers (integers
    ** and reals) sorted numerically, followed by text ordered by the collating
    ** sequence pColl and finally blob's ordered by memcmp().
    **
    ** Two NULL values are considered equal by this function.
    */
    static int sqlite3MemCompare( MemRef pMem1, MemRef pMem2, CollSeq pColl )
    {
      int rc;
      int f1, f2;
      int combined_flags;

      /* Interchange pMem1 and pMem2 if the collating sequence specifies
      ** DESC order.
      */
      f1 = pMem1.flags;
      f2 = pMem2.flags;
      combined_flags = f1 | f2;
      Debug.Assert( ( combined_flags & MEM_RowSet ) == 0 );

      /* If one value is NULL, it is less than the other. If both values
      ** are NULL, return 0.
      */
      if ( ( combined_flags & MEM_Null ) != 0 )
      {
        return ( f2 & MEM_Null ) - ( f1 & MEM_Null );
      }

      /* If one value is a number and the other is not, the number is less.
      ** If both are numbers, compare as reals if one is a real, or as integers
      ** if both values are integers.
      */
      if ( ( combined_flags & ( MEM_Int | MEM_Real ) ) != 0 )
      {
        if ( ( f1 & ( MEM_Int | MEM_Real ) ) == 0 )
        {
          return 1;
        }
        if ( ( f2 & ( MEM_Int | MEM_Real ) ) == 0 )
        {
          return -1;
        }
        if ( ( f1 & f2 & MEM_Int ) == 0 )
        {
          double r1, r2;
          if ( ( f1 & MEM_Real ) == 0 )
          {
            r1 = (double)pMem1.ui;
          }
          else
          {
            r1 = pMem1.r;
          }
          if ( ( f2 & MEM_Real ) == 0 )
          {
            r2 = (double)pMem2.ui;
          }
          else
          {
            r2 = pMem2.r;
          }
          if ( r1 < r2 ) return -1;
          if ( r1 > r2 ) return 1;
          return 0;
        }
        else
        {
          Debug.Assert( ( f1 & MEM_Int ) != 0 );
          Debug.Assert( ( f2 & MEM_Int ) != 0 );
          if ( pMem1.ui < pMem2.ui ) return -1;
          if ( pMem1.ui > pMem2.ui ) return 1;
          return 0;
        }
      }

      /* If one value is a string and the other is a blob, the string is less.
      ** If both are strings, compare using the collating functions.
      */
      if ( ( combined_flags & MEM_Str ) != 0 )
      {
        if ( ( f1 & MEM_Str ) == 0 )
        {
          return 1;
        }
        if ( ( f2 & MEM_Str ) == 0 )
        {
          return -1;
        }

        Debug.Assert( pMem1.enc == pMem2.enc );
        Debug.Assert( pMem1.enc == SQLITE_UTF8 ||
        pMem1.enc == SQLITE_UTF16LE || pMem1.enc == SQLITE_UTF16BE );

        /* The collation sequence must be defined at this point, even if
        ** the user deletes the collation sequence after the vdbe program is
        ** compiled (this was not always the case).
        */
        Debug.Assert( pColl == null || pColl.xCmp != null );

        if ( pColl != null )
        {
          if ( pMem1.enc == pColl.enc )
          {
            /* The strings are already in the correct encoding.  Call the
            ** comparison function directly */
            return pColl.xCmp( pColl.pUser, pMem1.n, pMem1.z, pMem2.n, pMem2.z );
          }
          else
          {
            string v1, v2;
            int n1, n2;
            MemRef c1;
            MemRef c2;
            c1 = new MemRef();// memset( &c1, 0, sizeof( c1 ) );
            c2 = new MemRef();//memset( &c2, 0, sizeof( c2 ) );
            sqlite3VdbeMemShallowCopy( c1, pMem1, MEM_Ephem );
            sqlite3VdbeMemShallowCopy( c2, pMem2, MEM_Ephem );
            v1 = sqlite3ValueText( (sqlite3_value)c1, pColl.enc );
            n1 = v1 == null ? 0 : c1.n;
            v2 = sqlite3ValueText( (sqlite3_value)c2, pColl.enc );
            n2 = v2 == null ? 0 : c2.n;
            rc = pColl.xCmp( pColl.pUser, n1, v1, n2, v2 );
            sqlite3VdbeMemRelease( c1 );
            sqlite3VdbeMemRelease( c2 );
            return rc;
          }
        }
        /* If a NULL pointer was passed as the collate function, fall through
        ** to the blob case and use memcmp().  */
      }

      /* Both values must be blobs.  Compare using memcmp().  */
      if ( ( pMem1.flags & MEM_Blob ) != 0 )
        if ( pMem1.zBLOB != null ) rc = memcmp( pMem1.zBLOB, pMem2.zBLOB, ( pMem1.n > pMem2.n ) ? pMem2.n : pMem1.n );
        else rc = memcmp( pMem1.z, pMem2.zBLOB, ( pMem1.n > pMem2.n ) ? pMem2.n : pMem1.n );
      else
        rc = memcmp( pMem1.z, pMem2.z, ( pMem1.n > pMem2.n ) ? pMem2.n : pMem1.n );
      if ( rc == 0 )
      {
        rc = pMem1.n - pMem2.n;
      }
      return rc;
    }
Esempio n. 4
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 /*
 ** Transfer the contents of pFrom to pTo. Any existing value in pTo is
 ** freed. If pFrom contains ephemeral data, a copy is made.
 **
 ** pFrom contains an SQL NULL when this routine returns.
 */
 static void sqlite3VdbeMemMove( ref Mem pTo, MemRef pFrom )
 {
   Debug.Assert( pFrom.db == null || sqlite3_mutex_held( pFrom.db.mutex ) );
   Debug.Assert( pTo.db == null || sqlite3_mutex_held( pTo.db.mutex ) );
   Debug.Assert( pFrom.db == null || pTo.db == null || pFrom.db == pTo.db );
   sqlite3VdbeMemRelease( ref pTo );
   pFrom.CopyTo( ref pTo );// memcpy(pTo, pFrom, Mem).Length;
   pFrom.flags = MEM_Null;
   pFrom.xDel = null;
   pFrom.z = null;
   pFrom.zBLOB = null;
   //pFrom.zMalloc=null;
 }
Esempio n. 5
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    /*
    ** Make a full copy of pFrom into pTo.  Prior contents of pTo are
    ** freed before the copy is made.
    */
    static int sqlite3VdbeMemCopy( MemRef pTo, MemRef pFrom )
    {
      int rc = SQLITE_OK;

      Debug.Assert( ( pFrom.flags & MEM_RowSet ) == 0 );
      sqlite3VdbeMemReleaseExternal( pTo );
      pFrom.CopyTo( pTo );// memcpy(pTo, pFrom, MEMCELLSIZE);
      pTo.flags = (u16)( pTo.flags & ~MEM_Dyn );

      if ( ( pTo.flags & ( MEM_Str | MEM_Blob ) ) != 0 )
      {
        if ( 0 == ( pFrom.flags & MEM_Static ) )
        {
          pTo.flags |= MEM_Ephem;
          rc = sqlite3VdbeMemMakeWriteable( pTo );
        }
      }

      return rc;
    }
Esempio n. 6
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 /*
 ** Return true if the Mem object contains a TEXT or BLOB that is
 ** too large - whose size exceeds p.db.aLimit[SQLITE_LIMIT_LENGTH].
 */
 static bool sqlite3VdbeMemTooBig( MemRef p )
 {
   Debug.Assert( p.db != null );
   if ( ( p.flags & ( MEM_Str | MEM_Blob ) ) != 0 )
   {
     int n = p.n;
     if ( ( p.flags & MEM_Zero ) != 0 )
     {
       n += p.unZero;
     }
     return n > p.db.aLimit[SQLITE_LIMIT_LENGTH];
   }
   return false;
 }
Esempio n. 7
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 /*
 ** Delete any previous value and set the value of pMem to be an
 ** empty boolean index.
 */
 static void sqlite3VdbeMemSetRowSet( MemRef pMem )
 {
   sqlite3 db = pMem.db;
   Debug.Assert( db != null );
   Debug.Assert( ( pMem.flags & MEM_RowSet ) == 0 );
   sqlite3VdbeMemRelease( pMem );
   //pMem.zMalloc = sqlite3DbMallocRaw( db, 64 );
   //if ( db.mallocFailed != 0 )
   //{
   //  pMem.flags = MEM_Null;
   //}
   //else
   {
     //Debug.Assert( pMem.zMalloc );
     pMem.upRowSet = new RowSet( db, 5 );// sqlite3RowSetInit( db, pMem.zMalloc,
     //     sqlite3DbMallocSize( db, pMem.zMalloc ) );
     Debug.Assert( pMem.upRowSet != null );
     pMem.flags = MEM_RowSet;
   }
 }
Esempio n. 8
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 /*
 ** Delete any previous value and set the value stored in pMem to val,
 ** manifest type INTEGER.
 */
 static void sqlite3VdbeMemSetInt64( MemRef pMem, i64 val )
 {
   sqlite3VdbeMemRelease( pMem );
   pMem.ui = val;
   pMem.flags = MEM_Int;
   pMem.type = SQLITE_INTEGER;
 }
Esempio n. 9
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 static void sqlite3VdbeMemRelease (MemRef p) {
     sqlite3VdbeMemRelease(ref p.inner);
 }
Esempio n. 10
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 static void sqlite3VdbeMemReleaseExternal (MemRef p) {
     sqlite3VdbeMemReleaseExternal(ref p.inner);
 }
Esempio n. 11
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 static int sqlite3VdbeMemFinalize (MemRef pMem, FuncDef pFunc) {
     return sqlite3VdbeMemFinalize(ref pMem.inner, pFunc);
 }
Esempio n. 12
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    /*
    ** Add MEM_Str to the set of representations for the given Mem.  Numbers
    ** are converted using sqlite3_snprintf().  Converting a BLOB to a string
    ** is a no-op.
    **
    ** Existing representations MEM_Int and MEM_Real are *not* invalidated.
    **
    ** A MEM_Null value will never be passed to this function. This function is
    ** used for converting values to text for returning to the user (i.e. via
    ** sqlite3_value_text()), or for ensuring that values to be used as btree
    ** keys are strings. In the former case a NULL pointer is returned the
    ** user and the later is an internal programming error.
    */
    static int sqlite3VdbeMemStringify( MemRef pMem, int enc )
    {
      int rc = SQLITE_OK;
      int fg = pMem.flags;
      const int nByte = 32;

      Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
      Debug.Assert( ( fg & MEM_Zero ) == 0 );
      Debug.Assert( ( fg & ( MEM_Str | MEM_Blob ) ) == 0 );
      Debug.Assert( ( fg & ( MEM_Int | MEM_Real ) ) != 0 );
      Debug.Assert( ( pMem.flags & MEM_RowSet ) == 0 );
      //assert( EIGHT_BYTE_ALIGNMENT(pMem) );

      if ( sqlite3VdbeMemGrow( pMem, nByte, 0 ) != 0 )
      {
        return SQLITE_NOMEM;
      }

      /* For a Real or Integer, use sqlite3_snprintf() to produce the UTF-8
      ** string representation of the value. Then, if the required encoding
      ** is UTF-16le or UTF-16be do a translation.
      **
      ** FIX ME: It would be better if sqlite3_snprintf() could do UTF-16.
      */
      if ( ( fg & MEM_Int ) != 0 )
      {
        pMem.z = pMem.ui.ToString(); //sqlite3_snprintf(nByte, pMem.z, "%lld", pMem->u.i);
      }
      else
      {
        Debug.Assert( ( fg & MEM_Real ) != 0 );
        if ( Double.IsNegativeInfinity( pMem.r ) ) pMem.z = "-Inf";
        else if ( Double.IsInfinity( pMem.r ) ) pMem.z = "Inf";
        else if ( Double.IsPositiveInfinity( pMem.r ) ) pMem.z = "+Inf";
        else if ( pMem.r.ToString().Contains( "." ) ) pMem.z = pMem.r.ToString().ToLower();//sqlite3_snprintf(nByte, pMem.z, "%!.15g", pMem->r);
        else pMem.z = pMem.r.ToString() + ".0";
      }
      pMem.n = sqlite3Strlen30( pMem.z );
      pMem.enc = SQLITE_UTF8;
      pMem.flags |= MEM_Str | MEM_Term;
      sqlite3VdbeChangeEncoding( pMem, enc );
      return rc;
    }
Esempio n. 13
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    /*
** Make sure the given Mem is \u0000 terminated.
*/
    static int sqlite3VdbeMemNulTerminate( MemRef pMem )
    {
      Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
      if ( ( pMem.flags & MEM_Term ) != 0 || ( pMem.flags & MEM_Str ) == 0 )
      {
        return SQLITE_OK;   /* Nothing to do */
      }
      //if ( pMem.n != 0 && sqlite3VdbeMemGrow( pMem, pMem.n + 2, 1 ) != 0 )
      //{
      //  return SQLITE_NOMEM;
      //}
      //  pMem.z[pMem->n] = 0;
      //  pMem.z[pMem->n+1] = 0;
      if ( pMem.z != null && pMem.n < pMem.z.Length ) pMem.z = pMem.z.Substring( 0, pMem.n );
      pMem.flags |= MEM_Term;
      return SQLITE_OK;
    }
Esempio n. 14
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    /*
    ** If the given Mem* has a zero-filled tail, turn it into an ordinary
    ** blob stored in dynamically allocated space.
    */
#if !SQLITE_OMIT_INCRBLOB
static int sqlite3VdbeMemExpandBlob( MemRef pMem )
{
if ( ( pMem.flags & MEM_Zero ) != 0 )
{
u32 nByte;
Debug.Assert( ( pMem.flags & MEM_Blob ) != 0 );
Debug.Assert( ( pMem.flags & MEM_RowSet ) == 0 );
Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
/* Set nByte to the number of bytes required to store the expanded blob. */
nByte = (u32)( pMem.n + pMem.unZero );
if ( nByte <= 0 )
{
nByte = 1;
}
if ( sqlite3VdbeMemGrow( pMem, (int)nByte, 1 ) != 0 )
{
return SQLITE_NOMEM;
} /* Set nByte to the number of bytes required to store the expanded blob. */
nByte = (u32)( pMem.n + pMem.unZero );
if ( nByte <= 0 )
{
nByte = 1;
}
if ( sqlite3VdbeMemGrow( pMem, (int)nByte, 1 ) != 0 )
{
return SQLITE_NOMEM;
}
//memset(&pMem->z[pMem->n], 0, pMem->u.nZero);
pMem.zBLOB = Encoding.UTF8.GetBytes( pMem.z );
pMem.z = null;
pMem.n += (int)pMem.unZero;
pMem.ui = 0;
pMem.flags = (u16)( pMem.flags & ~( MEM_Zero | MEM_Static | MEM_Ephem | MEM_Term ) );
pMem.flags |= MEM_Dyn;
}
return SQLITE_OK;
}
Esempio n. 15
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    /*
    ** Make the given Mem object MEM_Dyn.  In other words, make it so
    ** that any TEXT or BLOB content is stored in memory obtained from
    ** malloc().  In this way, we know that the memory is safe to be
    ** overwritten or altered.
    **
    ** Return SQLITE_OK on success or SQLITE_NOMEM if malloc fails.
    */
    static int sqlite3VdbeMemMakeWriteable( MemRef pMem )
    {
      int f;
      Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
      Debug.Assert( ( pMem.flags & MEM_RowSet ) == 0 );
      expandBlob( pMem );
      f = pMem.flags;
      if ( ( f & ( MEM_Str | MEM_Blob ) ) != 0 ) // TODO -- && pMem.z != pMem.zMalloc )
      {
        //if ( sqlite3VdbeMemGrow( pMem, pMem.n + 2, 1 ) != 0 )
        //{
        //  return SQLITE_NOMEM;
        //}
        //pMem.z[pMem->n] = 0;
        //pMem.z[pMem->n + 1] = 0;
        pMem.flags |= MEM_Term;
      }

      return SQLITE_OK;
    }
Esempio n. 16
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 /*
 ** Delete any previous value and set the value stored in pMem to NULL.
 */
 static void sqlite3VdbeMemSetNull( MemRef pMem )
 {
   if ( ( pMem.flags & MEM_RowSet ) != 0 )
   {
     sqlite3RowSetClear( pMem.upRowSet );
   }
   MemSetTypeFlag( pMem, MEM_Null );
   pMem.zBLOB = null;
   pMem.z = null;
   pMem.type = SQLITE_NULL;
 }
Esempio n. 17
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    /*
    ** Delete any previous value and set the value to be a BLOB of length
    ** n containing all zeros.
    */
    static void sqlite3VdbeMemSetZeroBlob( MemRef pMem, int n )
    {
      sqlite3VdbeMemRelease( pMem );
      pMem.flags = MEM_Blob | MEM_Zero;
      pMem.type = SQLITE_BLOB;
      pMem.n = 0;
      if ( n < 0 ) n = 0;
      pMem.unZero = n;
      pMem.enc = SQLITE_UTF8;
#if SQLITE_OMIT_INCRBLOB
  sqlite3VdbeMemGrow(pMem, n, 0);
  //if( pMem.z!= null ){
   pMem.n = n;
   pMem.z = null;//memset(pMem.z, 0, n);
   pMem.zBLOB = new byte[n];
   //}
#endif
    }
Esempio n. 18
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 /*
 ** Return some kind of integer value which is the best we can do
 ** at representing the value that *pMem describes as an integer.
 ** If pMem is an integer, then the value is exact.  If pMem is
 ** a floating-point then the value returned is the integer part.
 ** If pMem is a string or blob, then we make an attempt to convert
 ** it into a integer and return that.  If pMem represents an
 ** an SQL-NULL value, return 0.
 **
 ** If pMem represents a string value, its encoding might be changed.
 */
 static i64 sqlite3VdbeIntValue( MemRef pMem )
 {
   int flags;
   Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
   // assert( EIGHT_BYTE_ALIGNMENT(pMem) );
   flags = pMem.flags;
   if ( ( flags & MEM_Int ) != 0 )
   {
     return pMem.ui;
   }
   else if ( ( flags & MEM_Real ) != 0 )
   {
     return doubleToInt64( pMem.r );
   }
   else if ( ( flags & ( MEM_Str | MEM_Blob ) ) != 0 )
   {
     i64 value = 0;
     pMem.flags |= MEM_Str;
     if ( sqlite3VdbeChangeEncoding( pMem, SQLITE_UTF8 ) != 0
     || ( sqlite3VdbeMemNulTerminate( pMem ) != 0 ) )
     {
       return 0;
     }
     if ( pMem.z == null ) return 0;
     Debug.Assert( pMem.z != null );
     sqlite3Atoi64( pMem.z, ref value );
     return value;
   }
   else
   {
     return 0;
   }
 }
Esempio n. 19
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 /*
 ** Delete any previous value and set the value stored in pMem to val,
 ** manifest type REAL.
 */
 static void sqlite3VdbeMemSetDouble( MemRef pMem, double val )
 {
   if ( sqlite3IsNaN( val ) )
   {
     sqlite3VdbeMemSetNull( pMem );
   }
   else
   {
     sqlite3VdbeMemRelease( pMem );
     pMem.r = val;
     pMem.flags = MEM_Real;
     pMem.type = SQLITE_FLOAT;
   }
 }
Esempio n. 20
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 /*
 ** Return the best representation of pMem that we can get into a
 ** double.  If pMem is already a double or an integer, return its
 ** value.  If it is a string or blob, try to convert it to a double.
 ** If it is a NULL, return 0.0.
 */
 static double sqlite3VdbeRealValue( MemRef pMem )
 {
   Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
   //assert( EIGHT_BYTE_ALIGNMENT(pMem) );
   if ( ( pMem.flags & MEM_Real ) != 0 )
   {
     return pMem.r;
   }
   else if ( ( pMem.flags & MEM_Int ) != 0 )
   {
     return (double)pMem.ui;
   }
   else if ( ( pMem.flags & ( MEM_Str | MEM_Blob ) ) != 0 )
   {
     /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
     double val = (double)0;
     pMem.flags |= MEM_Str;
     if ( sqlite3VdbeChangeEncoding( pMem, SQLITE_UTF8 ) != 0
     || sqlite3VdbeMemNulTerminate( pMem ) != 0 )
     {
       /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
       return (double)0;
     }
     if ( pMem.zBLOB != null ) sqlite3AtoF( Encoding.UTF8.GetString( pMem.zBLOB ), ref val );
     else if ( pMem.z != null ) sqlite3AtoF( pMem.z, ref val );
     else val = 0.0;
     return val;
   }
   else
   {
     /* (double)0 In case of SQLITE_OMIT_FLOATING_POINT... */
     return (double)0;
   }
 }
Esempio n. 21
0
    /*
    ** 2004 May 26
    **
    ** The author disclaims copyright to this source code.  In place of
    ** a legal notice, here is a blessing:
    **
    **    May you do good and not evil.
    **    May you find forgiveness for yourself and forgive others.
    **    May you share freely, never taking more than you give.
    **
    *************************************************************************
    **
    ** This file contains code use to manipulate "Mem" structure.  A "Mem"
    ** stores a single value in the VDBE.  Mem is an opaque structure visible
    ** only within the VDBE.  Interface routines refer to a Mem using the
    ** name sqlite_value
    **
    ** $Id: vdbemem.c,v 1.152 2009/07/22 18:07:41 drh Exp $
    **
    *************************************************************************
    **  Included in SQLite3 port to C#-SQLite;  2008 Noah B Hart
    **  C#-SQLite is an independent reimplementation of the SQLite software library
    **
    **  $Header$
    *************************************************************************
    */
    //#include "sqliteInt.h"
    //#include "vdbeInt.h"

    /*
    ** Call sqlite3VdbeMemExpandBlob() on the supplied value (type Mem*)
    ** P if required.
    */
    //#define expandBlob(P) (((P)->flags&MEM_Zero)?sqlite3VdbeMemExpandBlob(P):0)
    static void expandBlob( MemRef P )
    { if ( ( P.flags & MEM_Zero ) != 0 ) sqlite3VdbeMemExpandBlob( P ); } // TODO -- Convert to inline for speed
Esempio n. 22
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    /*
    ** The MEM structure is already a MEM_Real.  Try to also make it a
    ** MEM_Int if we can.
    */
    static void sqlite3VdbeIntegerAffinity( MemRef pMem )
    {
      Debug.Assert( ( pMem.flags & MEM_Real ) != 0 );
      Debug.Assert( ( pMem.flags & MEM_RowSet ) == 0 );
      Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
      //assert( EIGHT_BYTE_ALIGNMENT(pMem) );

      pMem.ui = doubleToInt64( pMem.r );

      /* Only mark the value as an integer if
      **
      **    (1) the round-trip conversion real->int->real is a no-op, and
      **    (2) The integer is neither the largest nor the smallest
      **        possible integer (ticket #3922)
      **
      ** The second term in the following conditional enforces the second
      ** condition under the assumption that additional overflow causes
      ** values to wrap around.
      */
      if ( pMem.r == (double)pMem.ui && ( pMem.ui - 1 ) < ( pMem.ui + 1 ) )
      {
        pMem.flags |= MEM_Int;
      }
    }
Esempio n. 23
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    /*
    ** Size of struct Mem not including the Mem.zMalloc member.
    */
    //#define MEMCELLSIZE (size_t)(&(((Mem *)0).zMalloc))

    /*
    ** Make an shallow copy of pFrom into pTo.  Prior contents of
    ** pTo are freed.  The pFrom.z field is not duplicated.  If
    ** pFrom.z is used, then pTo.z points to the same thing as pFrom.z
    ** and flags gets srcType (either MEM_Ephem or MEM_Static).
    */
    static void sqlite3VdbeMemShallowCopy( MemRef pTo, MemRef pFrom, int srcType )
    {
      Debug.Assert( ( pFrom.flags & MEM_RowSet ) == 0 );
      sqlite3VdbeMemReleaseExternal( pTo );
      pFrom.CopyTo( pTo );//  memcpy(pTo, pFrom, MEMCELLSIZE);
      pTo.xDel = null;
      if ( ( pFrom.flags & MEM_Dyn ) != 0 )
      {//|| pFrom.z==pFrom.zMalloc ){
        pTo.flags = (u16)( pFrom.flags & ~( MEM_Dyn | MEM_Static | MEM_Ephem ) );
        Debug.Assert( srcType == MEM_Ephem || srcType == MEM_Static );
        pTo.flags |= (u16)srcType;
      }
    }
Esempio n. 24
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    /*
    ** Convert pMem to type integer.  Invalidate any prior representations.
    */
    static int sqlite3VdbeMemIntegerify( MemRef pMem )
    {
      Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
      Debug.Assert( ( pMem.flags & MEM_RowSet ) == 0 );
      //assert( EIGHT_BYTE_ALIGNMENT(pMem) );

      pMem.ui = sqlite3VdbeIntValue( pMem );
      MemSetTypeFlag( pMem, MEM_Int );
      return SQLITE_OK;
    }
Esempio n. 25
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 static void sqlite3VdbeMemMove (MemRef pTo, MemRef pFrom) {
     sqlite3VdbeMemMove(ref pTo.inner, pFrom);
 }
Esempio n. 26
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    /*
    ** Convert pMem so that it is of type MEM_Real.
    ** Invalidate any prior representations.
    */
    static int sqlite3VdbeMemRealify( MemRef pMem )
    {
      Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
      //assert( EIGHT_BYTE_ALIGNMENT(pMem) );

      pMem.r = sqlite3VdbeRealValue( pMem );
      MemSetTypeFlag( pMem, MEM_Real );
      return SQLITE_OK;
    }
Esempio n. 27
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    /*
    ** Change the value of a Mem to be a string or a BLOB.
    **
    ** The memory management strategy depends on the value of the xDel
    ** parameter. If the value passed is SQLITE_TRANSIENT, then the
    ** string is copied into a (possibly existing) buffer managed by the
    ** Mem structure. Otherwise, any existing buffer is freed and the
    ** pointer copied.
    **
    ** If the string is too large (if it exceeds the SQLITE_LIMIT_LENGTH
    ** size limit) then no memory allocation occurs.  If the string can be
    ** stored without allocating memory, then it is.  If a memory allocation
    ** is required to store the string, then value of pMem is unchanged.  In
    ** either case, SQLITE_TOOBIG is returned.
    */
    static int sqlite3VdbeMemSetStr(
    MemRef pMem,           /* Memory cell to set to string value */
    string z,           /* String pointer */
    int n,              /* Bytes in string, or negative */
    u8 enc,             /* Encoding of z.  0 for BLOBs */
    dxDel xDel//)(void*)/* Destructor function */
    )
    {
      int nByte = n;      /* New value for pMem->n */
      int iLimit;         /* Maximum allowed string or blob size */
      u16 flags = 0;      /* New value for pMem->flags */

      Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
      Debug.Assert( ( pMem.flags & MEM_RowSet ) == 0 );

      /* If z is a NULL pointer, set pMem to contain an SQL NULL. */
      if ( z == null )
      {
        sqlite3VdbeMemSetNull( pMem );
        return SQLITE_OK;
      }

      if ( pMem.db != null )
      {
        iLimit = pMem.db.aLimit[SQLITE_LIMIT_LENGTH];
      }
      else
      {
        iLimit = SQLITE_MAX_LENGTH;
      }
      flags = (u16)( enc == 0 ? MEM_Blob : MEM_Str );
      if ( nByte < 0 )
      {
        Debug.Assert( enc != 0 );
        if ( enc == SQLITE_UTF8 )
        {
          for ( nByte = 0 ; nByte <= iLimit && nByte < z.Length && z[nByte] != 0 ; nByte++ ) { }
        }
        else
        {
          for ( nByte = 0 ; nByte <= iLimit && z[nByte] != 0 || z[nByte + 1] != 0 ; nByte += 2 ) { }
        }
        flags |= MEM_Term;
      }

      /* The following block sets the new values of Mem.z and Mem.xDel. It
      ** also sets a flag in local variable "flags" to indicate the memory
      ** management (one of MEM_Dyn or MEM_Static).
      */
      if ( xDel == SQLITE_TRANSIENT )
      {
        u32 nAlloc = (u32)nByte;
        if ( ( flags & MEM_Term ) != 0 )
        {
          nAlloc += (u32)( enc == SQLITE_UTF8 ? 1 : 2 );
        }
        if ( nByte > iLimit )
        {
          return SQLITE_TOOBIG;
        }
        if ( sqlite3VdbeMemGrow( pMem, (int)nAlloc, 0 ) != 0 )
        {
          return SQLITE_NOMEM;
        }
        //if ( nAlloc < z.Length )
        //{ pMem.z = new byte[nAlloc]; Buffer.BlockCopy( z, 0, pMem.z, 0, (int)nAlloc ); }
        //else
        if ( enc == 0 )
        {
          pMem.z = null;
          pMem.zBLOB = new byte[n];
          for ( int i = 0 ; i < n && i < z.Length ; i++ ) pMem.zBLOB[i] = (byte)z[i];
        }
        else
        {
          pMem.z = z;//memcpy(pMem.z, z, nAlloc);
          pMem.zBLOB = null;
        }
      }
      else if ( xDel == SQLITE_DYNAMIC )
      {
        sqlite3VdbeMemRelease( pMem );
        //pMem.zMalloc = pMem.z = (char*)z;
        if ( enc == 0 )
        {
          pMem.z = null;
          pMem.zBLOB = Encoding.UTF8.GetBytes( z );
        }
        else
        {
          pMem.z = z;//memcpy(pMem.z, z, nAlloc);
          pMem.zBLOB = null;
        }
        pMem.xDel = null;
      }
      else
      {
        sqlite3VdbeMemRelease( pMem );
        if ( enc == 0 )
        {
          pMem.z = null;
          pMem.zBLOB = Encoding.UTF8.GetBytes( z );
        }
        else
        {
          pMem.z = z;//memcpy(pMem.z, z, nAlloc);
          pMem.zBLOB = null;
        }
        pMem.xDel = xDel;
        flags |= (u16)( ( xDel == SQLITE_STATIC ) ? MEM_Static : MEM_Dyn );
      }
      pMem.n = nByte;
      pMem.flags = flags;
      pMem.enc = ( enc == 0 ? SQLITE_UTF8 : enc );
      pMem.type = ( enc == 0 ? SQLITE_BLOB : SQLITE_TEXT );

#if !SQLITE_OMIT_UTF16
if( pMem.enc!=SQLITE_UTF8 && sqlite3VdbeMemHandleBom(pMem)!=0 ){
return SQLITE_NOMEM;
}
#endif

      if ( nByte > iLimit )
      {
        return SQLITE_TOOBIG;
      }

      return SQLITE_OK;
    }
Esempio n. 28
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 /*
 ** Convert pMem so that it has types MEM_Real or MEM_Int or both.
 ** Invalidate any prior representations.
 */
 static int sqlite3VdbeMemNumerify( MemRef pMem )
 {
   double r1, r2;
   i64 i;
   Debug.Assert( ( pMem.flags & ( MEM_Int | MEM_Real | MEM_Null ) ) == 0 );
   Debug.Assert( ( pMem.flags & ( MEM_Blob | MEM_Str ) ) != 0 );
   Debug.Assert( pMem.db == null || sqlite3_mutex_held( pMem.db.mutex ) );
   r1 = sqlite3VdbeRealValue( pMem );
   i = doubleToInt64( r1 );
   r2 = (double)i;
   if ( r1 == r2 )
   {
     sqlite3VdbeMemIntegerify( pMem );
   }
   else
   {
     pMem.r = r1;
     MemSetTypeFlag( pMem, MEM_Real );
   }
   return SQLITE_OK;
 }
Esempio n. 29
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 static int sqlite3VdbeMemGrow (MemRef pMem, int n, int preserve) {
     return sqlite3VdbeMemGrow(ref pMem.inner, n, preserve);
 }
Esempio n. 30
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 static int sqlite3VdbeMemFromBtree (
 BtCursor pCur,    /* Cursor pointing at record to retrieve. */
 int offset,       /* Offset from the start of data to return bytes from. */
 int amt,          /* Number of bytes to return. */
 bool key,         /* If true, retrieve from the btree key, not data. */
 MemRef pMem          /* OUT: Return data in this Mem structure. */
 ) {
     return sqlite3VdbeMemFromBtree(pCur, offset, amt, key, ref pMem.inner);
 }