public GdiPlusDrawBoard(GdiPlusRenderSurface renderSurface)
        {
            _left   = 0;
            _top    = 0;
            _right  = renderSurface.Width;
            _bottom = renderSurface.Height;

            _gdigsx  = renderSurface;
            _painter = _gdigsx.GetAggPainter();

            _memBmpBinder = new MemBitmapBinder(renderSurface.GetMemBitmap(), false);
            _memBmpBinder.BitmapFormat = BitmapBufferFormat.BGR;

            this.CurrentFont = renderSurface.CurrentFont;
        }
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        //----------------------------------------------
        /// <summary>
        /// set-up CpuBlit(software-rendering surface)
        /// </summary>
        protected virtual void SetupCpuBlitRenderSurface()
        {
            //***
            _memBmp = new MemBitmap(_width, _height);
#if DEBUG
            _memBmp._dbugNote = "CpuBlitGLESUIElement.SetupCpuBlitRenderSurface()";
#endif
            _aggPainter = AggPainter.Create(_memBmp);

            //optional if we want to print text on agg surface
            _aggPainter.CurrentFont = new PixelFarm.Drawing.RequestFont("Tahoma", 10);
            _aggPainter.TextPrinter = new PixelFarm.Drawing.Fonts.FontAtlasTextPrinter(_aggPainter);

            _memBitmapBinder = new MemBitmapBinder(_memBmp, false);
            //
        }
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        //----------------------------------------------
        /// <summary>
        /// set-up CpuBlit(software-rendering surface)
        /// </summary>
        protected virtual void SetupCpuBlitRenderSurface()
        {
            //***
            _memBmp = new MemBitmap(_width, _height);
#if DEBUG
            _memBmp._dbugNote = "CpuBlitGLESUIElement.SetupCpuBlitRenderSurface()";
#endif
            _aggPainter = AggPainter.Create(_memBmp);

            //optional if we want to print text on agg surface
            _aggPainter.CurrentFont = MyFontSettings.DefaultRootGraphicsFont;//
            _aggPainter.TextPrinter = new PixelFarm.CpuBlit.BitmapAtlas.FontAtlasTextPrinter(_aggPainter);

            _memBitmapBinder = new MemBitmapBinder(_memBmp, false);
            //
        }
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        protected override void SetupCpuBlitRenderSurface()
        {
            //don't call base
            //1. we create gdi plus draw board
            var renderSurface = new PixelFarm.Drawing.WinGdi.GdiPlusRenderSurface(_width, _height);

            _gdiDrawBoard             = new PixelFarm.Drawing.WinGdi.GdiPlusDrawBoard(renderSurface);
            _gdiDrawBoard.CurrentFont = new RequestFont("Tahoma", 10);

            //2. create actual bitmap that share 'bitmap mem' with gdiPlus Render surface
            _memBmp = renderSurface.GetMemBitmap();
            //3. create painter from the agg bmp (then we will copy the 'client' gdi mem surface to the GL)
            _aggPainter = renderSurface.GetAggPainter();//**

            //***
            //
            //...
            //
            _memBitmapBinder = new MemBitmapBinder(_memBmp, false);
            _memBitmapBinder.BitmapFormat = BitmapBufferFormat.BGR;//**
        }