Esempio n. 1
0
 public void Init()
 {
     _parms          = new ConvoarParams();
     _log            = new LoggerConsole();
     ConvOAR.Globals = new GlobalContext(_parms, _log);
     _assetService   = new MemAssetService();
     _converter      = new BConverterOS();
     _scene          = _converter.CreateScene(_assetService, "convoar-test");
     _assetFetcher   = new OSAssetFetcher(_assetService);
     OMV.UUID defaultTextureID = new OMV.UUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
     _defaultTexture           = new OMV.Primitive.TextureEntryFace(null);
     _defaultTexture.TextureID = defaultTextureID;
 }
Esempio n. 2
0
 public void Init()
 {
     _log            = new BLoggerConsole();
     _params         = new ConvoarParams();
     ConvOAR.Globals = new GlobalContext()
     {
         log   = _log,
         parms = _params
     };
     _assetService = new MemAssetService();
     _converter    = new OarConverter(_log, _params);
     _scene        = _converter.CreateScene(_assetService, "convoar-test");
     _assetManager = new AssetManager(_assetService, _log, _params.OutputDir);
     OMV.UUID defaultTextureID = new OMV.UUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
     _defaultTexture = new OMV.Primitive.TextureEntryFace(null)
     {
         TextureID = defaultTextureID
     };
 }