void Update() { if (target) { Vector3 scale = target.localScale; if (globe == null) { globe = GetComponent <MegaGlobe>(); } if (globe) { globe.radius = scale.x / 2.0f; Vector3 lpos = Vector3.zero; lpos.x = Mathf.Sin(angle) * globe.radius; lpos.z = Mathf.Cos(angle) * globe.radius; Vector3 pos = target.position + lpos; //target.TransformPoint(lpos); transform.position = pos; } } }
public override bool Inspector() { MegaGlobe mod = (MegaGlobe)target; #if !UNITY_5 && !UNITY_2017 EditorGUIUtility.LookLikeControls(); #endif mod.radius = EditorGUILayout.FloatField("Radius", mod.radius); //mod.amplify = EditorGUILayout.FloatField("Amplify", mod.amplify); mod.linkRadii = EditorGUILayout.Toggle("Link Radii", mod.linkRadii); if (!mod.linkRadii) { mod.radius1 = EditorGUILayout.FloatField("Radius1", mod.radius1); } mod.dir = EditorGUILayout.FloatField("Dir", mod.dir); mod.axis = (MegaAxis)EditorGUILayout.EnumPopup("Axis", mod.axis); mod.twoaxis = EditorGUILayout.BeginToggleGroup("Two Axis", mod.twoaxis); mod.dir1 = EditorGUILayout.FloatField("Dir1", mod.dir1); mod.axis1 = (MegaAxis)EditorGUILayout.EnumPopup("Axis1", mod.axis1); EditorGUILayout.EndToggleGroup(); return(false); }
void Update() { if ( target ) { Vector3 scale = target.localScale; if ( globe == null ) { globe = GetComponent<MegaGlobe>(); } if ( globe ) { globe.radius = scale.x / 2.0f; Vector3 lpos = Vector3.zero; lpos.x = Mathf.Sin(angle) * globe.radius; lpos.z = Mathf.Cos(angle) * globe.radius; Vector3 pos = target.position + lpos; //target.TransformPoint(lpos); transform.position = pos; } } }