void ReleaseDesignerOutlets()
        {
            if (LargeTestButton != null)
            {
                LargeTestButton.Dispose();
                LargeTestButton = null;
            }

            if (MediumTestButton != null)
            {
                MediumTestButton.Dispose();
                MediumTestButton = null;
            }

            if (SmallTestButton != null)
            {
                SmallTestButton.Dispose();
                SmallTestButton = null;
            }

            if (Spinner != null)
            {
                Spinner.Dispose();
                Spinner = null;
            }

            if (StatusLabel != null)
            {
                StatusLabel.Dispose();
                StatusLabel = null;
            }
        }
Esempio n. 2
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        public override void ViewDidLoad()
        {
            base.ViewDidLoad();

            SetupUI(false, "");
            SmallTestButton.SetTitle($"Timer: {smallNumber} predictions", UIControlState.Normal);
            MediumTestButton.SetTitle($"Timer: {mediumNumber} predictions", UIControlState.Normal);
            LargeTestButton.SetTitle($"Timer: {numberOfInputs} predictions", UIControlState.Normal);

            LoadMLModel();
            CreateInputs(numberOfInputs);
        }