//Not using deliverymethod system since it's problematic //check if correct deliverymethod -->syringe#syringeCapacity#amountToTake //public static List<DeliveryTool> deliveryTools = new List<DeliveryTool>(); //deliverytools are syringe, cup of water, needlecontainer, IV_hand //add when interacted with (e.G. snap on body, snap needle on container) public static void ResetTracking() { //REMEMBER ONLY to call this after XMLDATA has been updated with new values patient = XMLData.appData.mPatients[XMLData.scenario.mPatientID]; medicine = XMLData.appData.mMedicines[XMLData.scenario.mMedicineID]; if (medicine.mName.Contains("#")) { medicine = medicine.CleanUpName(); } List <string> deliveryMethodFromXML = new List <string>(); //gets a string list of the deliverymethod(list of tools) from active scenario foreach (int index in XMLData.appData.mMethods[XMLData.scenario.mDeliveryMethod].mTools) { try { deliveryMethodFromXML.Add(XMLData.appData.mTools[index].mName.ToLower()); } catch (System.Exception e) { Debug.Log("Error trying to read in DeliveryTools from XML. Check XML. Error:" + e); } } usingSyringe = false; List <SyringeData> syringesToUse = new List <SyringeData>(); //For advanced use later. Right now only using one syringe foreach (var item in deliveryMethodFromXML) { if (item.Contains(SYRINGE)) //if this is the case it should have following structure : syringe#50#IV#2.5(amount to pull) { usingSyringe = true; string[] values = item.Split('#'); NeedleOption needleOption = NeedleOption.IV; switch (values[2].ToLower()) { case "iv": needleOption = NeedleOption.IV; break; case "im": needleOption = NeedleOption.IM; break; case "sc": needleOption = NeedleOption.SC; break; case "transfer": needleOption = NeedleOption.Transfer; break; default: Debug.Log("There might be a problem with your XML. Invalid needle type."); break; } syringesToUse.Add(new SyringeData(float.Parse(values[1]), needleOption, float.Parse(values[3]))); } } if (usingSyringe) { syringeData = syringesToUse[0]; //only using first one for now. } wrongPatient = 0; interactedWithCorrectPatient = false; checkPatient = false; wrongMedicines = 0; correctMedicineRetrieved = false; quantityApplied = 0; amountOfLiquidApplied = 0f; correctNeedle = false; correctInjectionMethod = false; correctPlaceOnBody = false; correctSyringe = false; }