private void EventCallBack() { if (Application.internetReachability == NetworkReachability.NotReachable) { GameObject.Find("Directional Light").GetComponent <Main>().toast("网络无连接"); } else { mpc.Replay(); gameObject.GetComponent <Renderer>().material = m_NormalMaterialReplay; } }
//重播 void ReplayClick() { mediaPlayerCtrl.Replay(); }