Esempio n. 1
0
 public MediaElementPro GetPlayer(TrackItem item)
 {
     if (player1.GetTag <TrackItem>() == item)
     {
         return(player1);
     }
     else if (player2.GetTag <TrackItem>() == item)
     {
         return(player2);
     }
     return(null);
 }
Esempio n. 2
0
        public async void PlayPlayer(TrackItem trackItem)
        {
            MediaElementPro    player = p1Playing ? player2 : player1;
            MediaElementLoader loader = p1Playing ? loader2 : loader1;

            if (!player.VideoLoaded)
            {
                if (player.GetTag <TrackItem>() == null)
                {
                    player.Tag = trackItem;
                }

                await loader.LoadVideo(player.GetTag <TrackItem>());
            }

            if (trackItem != player.GetTag <TrackItem>())
            {
                return;
            }

            Console.WriteLine($"Play{player.Source.ToString()} At {player.Name}");
            player.Play();

            Canvas     rootCanvas = ((VideoLayer)player.TemplatedParent).Parent as Canvas;
            VideoLayer rootLayer  = (VideoLayer)player.TemplatedParent;

            player.PositionChanged += localPositionChanged;

            p1Playing = !p1Playing;


            trackItem.PropertyChanged += (sen, e) =>
            {
                object value = PropertyManager.GetProperty(trackItem.Property, e.PropertyName);

                switch (e.PropertyName.ToLower())
                {
                case "left":
                case "top":
                case "scale":
                    rootLayer.Width  = (double.IsNaN(rootCanvas.Width) ? rootCanvas.ActualWidth : rootCanvas.Width) * (double)PropertyManager.GetProperty(trackItem.Property, "Scale");
                    rootLayer.Height = (double.IsNaN(rootCanvas.Height) ? rootCanvas.ActualWidth : rootCanvas.Height) * (double)PropertyManager.GetProperty(trackItem.Property, "Scale");
                    player.Width     = rootLayer.Width;
                    player.Height    = rootLayer.Height;

                    Canvas.SetLeft(rootLayer,
                                   (rootCanvas.ActualWidth - player.Width + (rootCanvas.ActualWidth * 2 * (double)PropertyManager.GetProperty(trackItem.Property, "Left"))) / 2);

                    Canvas.SetTop(rootLayer,
                                  (rootCanvas.ActualHeight - player.Height + (rootCanvas.ActualHeight * 2 * (double)PropertyManager.GetProperty(trackItem.Property, "Top"))) / 2);
                    break;

                case "opacity":
                    player.Opacity = (double)value;
                    break;

                case "volume":

                    var volume = (((double)value) * 0.5);
                    Console.WriteLine(trackItem.Text + " : " + volume);
                    if (volume == 0)
                    {
                        Application.Current.MainWindow.Dispatcher.Invoke(() =>
                        {
                            player.Volume = 0;
                        });
                    }

                    else
                    {
                        player.Volume = volume + 0.5;
                    }

                    if ((bool)PropertyManager.GetProperty(trackItem.Property, "IsMute") && player.Volume != 0)
                    {
                        ((VideoItemProperty)trackItem.Property).IsMute = false;
                    }
                    break;

                case "chromakeyuse":
                case "chromakeyusage":
                case "chromakeycolor":
                    VideoLayer vLayer = (VideoLayer)player.TemplatedParent;

                    Brush           newColor = (Brush)PropertyManager.GetProperty(trackItem.Property, "ChromaKeyColor");
                    SolidColorBrush newBrush = (SolidColorBrush)newColor;
                    newBrush.Color.ToHSL(out double _h, out double _s, out double _l);
                    _chromaKeyEffect = new ChromaKeyEffect()
                    {
                        HueMin        = (float)_h,
                        HueMax        = (float)_h,
                        SaturationMax = (float)_s,
                        SaturationMin = (float)_s,
                        LuminanceMax  = (float)_l,
                        LuminanceMin  = (float)_l,
                        Smooth        = (float)((double)PropertyManager.GetProperty(trackItem.Property, "ChromaKeyUsage")),
                    };

                    if ((bool)PropertyManager.GetProperty(trackItem.Property, "ChromaKeyUse"))
                    {
                        vLayer.Effect = _chromaKeyEffect;
                    }
                    else
                    {
                        vLayer.Effect = null;
                    }

                    break;

                case "ismute":
                    bool isMute = (bool)value;

                    if (isMute)
                    {
                        player.Volume = 0;
                    }
                    else
                    {
                        player.Volume = (double)PropertyManager.GetProperty(trackItem.Property, "Volume");
                    }
                    break;

                default:
                    break;
                }
            };

            foreach (PropertyInfo allProperties in trackItem.Property.GetType().GetRuntimeProperties())
            {
                trackItem.OnPropertyChanged(allProperties.Name);
            }

            void localPositionChanged(MediaElementPro s, TimeSpan p)
            {
                s.PositionChanged -= localPositionChanged;

                TrackItem itm = s.GetTag <TrackItem>();

                s.Position   = MediaTools.FrameToTimeSpan(itm.ForwardOffset + CurrentFrame - itm.Offset, CurrentFrameRate);
                s.Visibility = Visibility.Visible;

                s.Width  = rootCanvas.ActualWidth;// * itm.ItemProperty.Size;
                s.Height = rootCanvas.ActualHeight;

                if (s == player1)
                {
                    player2.Visibility = Visibility.Hidden;
                }
                else
                {
                    player1.Visibility = Visibility.Hidden;
                }
            }
        }